Dartmud Bulletin Boards: Chat

Last updated: Sat Jul 31 21:30:47 2010

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1: [Jan 8 1997] pkilling (Kye)
Unlike your rather lengthy discussion here's another point...
If you don't want to die, don't go around attacking, stealing from, biting or
threatening other players, simple huh?

2: [Jan 11 1997] recycled 2nd characters (Kye)
How about they try roleplaying and becoming someone original? Don't
carry all your old grudges, friends, etc to your new character.
Good point Kefka, I hope you will become a character that adds something
new to this game.

3: [Jan 26 1997] Wasnt it rad... (Lightchild)
Wasnt it rad when eight of us used to party up and head over
to the orc cave and kill everything we though we might have
a chance at?!

Why did that change? I cant figure it out.

At any rate, when I get my skills up, I'll go party with
abyone that's interested, and we can head over to the orc
cave and kill everything we think we might have a chance at.

*smile*

Lightchild

4: [Apr 14 1997] To my friends (Mesha)
As I have played this game with you for years now, I feel it is appropriate
to post the following


April 2nd 1997 my son, Michael was found dead in a lake..victem of an over dose of drugs.
With love to you my dear son, your 17 years of life were too short...
You will be dearly missed...
May your death not be for naught.

I love you my son.


-Mesha irl Joy

5: [Apr 22 1997] Mesha (Tok)
I am truly sorry to hear of the death of your son. As one who spent long hours
talking to you about my own children, I offer you all my sympathy and support.

Tok, son of Siemtok

6: [Apr 30 1997] web pages (Teehmar)
email me your dartmud pages URL's, and I'll put a list at
http://dartmud.com/

Teehmar

7: [Oct 27 1997] mac client: Rapscallion is great (Pol)
THanks cortez.
For the rest of you mac users out there, check it out:
http://homepages.tcp.co.uk/~ajlewis/Rapscallion/


Pol

8: [Dec 11 1997] Zmud- automapping (Nimbus)
If anyone has set up Zmud's a utomapper to work with Dartmud could they send me
some mudmail listing what settings they used (or Post!),

-Nimbus

9: [Jan 3 1998] Rapscallion! (Stonewall)

e
I agree with Pol Rapscallion is tremendous boon
to Mac Mudders! Horay!

Stonewall


10: [Jan 27 1998] mud web site (Pol)
Well, a mud journal web site. some of the articles are quite good.
http://journal.tinymush.org/~jomr/v1n1/toc.html
Pol

11: [May 22 1998] Web Page, Map Updated (Raven)
I did some work on the hex map, which now
has Eristan clearly labelled in bright red
for the topographically challenged. It's
also scrollable and zoomable, sorta, now.

The reason there's no key, is that I didn't
want it to be too much of a "spoiler" for
would be explorers. If you stare at the
little drawings hard enough, they may make
some sense. If not, go explore, and you'll
find out what they mean!

Suggestions and comments invited.

www.surfon.com/dartmud

Raven

12: [Jul 17 1998] You've Been Playing Too Long (Amph)
You know you've been playing Dartmud too long when, in Real Life:

11) You can smelt copper.
10) You sneak up behind your pet cat and shout "Ambush+!"
9) You always carry something (even if it's just a paperclip) in your hand so
that you can parry.
8) You feel naked and afraid without something around your neck.
7) You are fully qualified for 12 totally different professions.
6) You are hundreds of years old, but only look 45.
5) Hour after hour, you repetitively practice tedious labor for "improves."
4) You consider metaphysics to be an OOC subject.
3) When someone doesn't talk back to you, you accuse them of botting.
2) Sometimes people accuse _you_ of botting.
1) You hire a ro-mage instead of sleeping, so you can play Dartmud even more!


13: [Jul 21 1998] Re: You've Been... (Raven)
YKYBPDMTLWIRL
(You know you've been playing Dartmud too long when, in real life,)

12) When you hit an animal while driving your car,
you get out, skin and butcher it, and leave the
meat, skin, and entrails lying there.

14: [Jul 24 1998] Re: You've Been... (Kryll)
13) You begin to speak with NPCs when noone is around and you
think yourself a super roleplayer
14) You can afford being generous (teaching for nothing, giving
money, amulets away)

15: [Jul 24 1998] Re: You've Been... (Gered)
15) You state your actions rather than doing them, such as saying 'smiles' rather than smiling.

Gered


16: [Jul 28 1998] Re: You've Been... (Sigmar)
16) You type say or ' before every sentence you type..

17: [Jul 31 1998] Re: You've Been... (Patrick)
17) You go around asking people if they have an amulet of soul for sale.

18: [Aug 19 1998] raven's homepage (Serafin)
i gotta say, raven's homepage is great fun. (and i dont mean maybe)
i especially like the quote at the end of the newbie help thingie, all in all
its a well made, well informed view of the game. so congrats on the great page.
er maybe this should be on the congrats board but oh well, its a chat...

you know you play too much when you wake up in the morning and run all around
your house trying to quickly read all the boards and make sure you're caught up
serafin for the seekers
(time is on my side)

19: [Aug 21 1998] To the person who played Amph. (Hippo)
Amph, you were a great noble and great roleplayer to the end. As too
few have done in the past you stayed dead after you died and did not
return with information of grudges from a past life. I hope when all this
conflict is finally behind us, I might run into you again one day.


In his grand smallness,


Hippo

20: [Aug 21 1998] An apology (Hippo)
For those who read the log of Raven's death on his web site, I want to
appologize for the way I carried on after his death. My behavior was
unaccetable. In character, I certainly was feeling the things I said about
Raven, sincemy home had just been invaded, but ooc I meant Raven no ill will.
He and his band certainly made this place a lot more exciting for at least a
night. If it hadn't been for a bit of serendipity, he would probably he holding
our castle right now.
I just wanted to make a public apology for the things I said about Raven,
and make it known I have also apologized to him personally.


In his (not so grand this time) smallness,



He who plays Hippo


21: [Aug 21 1998] Re: An apology (Raven)
I gratefully accept Hippo's apology - it was,
after all, perfectly in character with the situation,
and don't think Raven hasn't said uncomplementary
things about his foes. But I love y'all anyway.
Except the botters and cheaters.

Carry on,

R.

22: [Aug 30 1998] Purity Test (Raven)

Raven's Dartmud Purity Test

All this stuff is what you do on or because of Dartmud.
What you do on any other mud, well, who really cares?
100 points possible, you know the drill.

Section 1: Dirty Deeds

Have you ever:
pkilled
_ anyone
_ permanently
_ and successfully lost/imprisoned their amulet
_ without having it come back to haunt you
_ using ambush
_ and nobody ever knew who did it or why
_ using poison
_ using NPCs/critters
_ by setting some sort of trap
_ and mocked them once they died
_ a real newbie
_ because they were annoying
_ because you thought they were a packer
_ because you felt like it
_found an occupied amulet and handled it maliciously
_talked trash while in an amulet being held by your enemies
_betrayed someone close to your character
_left a house, guild, or group so that you could pkill someone
_tried to take a castle
_ by force
_ by guile
_looted an inn room, tower, castle or guild storeroom
_ to the bare floor
_ for the money
_ for fun
_pilfered money or valuables
_ from a healer
_ from a real newbie

__ Subtotal Possible: 28

Section 2: Personal Issues

Have you ever:

_had "mud-sex" (Bill Clinton definition):
_ with another PC of different gender
_ with another PC of the same gender
_ when you knew the player was of different gender IRL
_ when you knew the player was of your same gender IRL
_ with an NPC
_ and the NPC enjoyed it
_ more than you
_ while your character was alone
_ with another PC played by yourself while multiplaying
_ for money (in the game)
_ for money IRL
_been mud-married
_ for love
_ for money
_ for power
_ for shock value
_been mud-divorced
_ and still are friends with the ex
_ and subsequently pkilled the ex
_ and subsequently got pkilled by the ex
_met someone from the mud IRL
_ and your expectations were met
_ and were disappointed
_ and were pleasantly surprised
_ and had sex
_ despite it all
_ and are still together

__ Subtotal Possible: 28

Section 3: Addiction

Have you ever:

played Dartmud for:
more than
_ 6 hours
_ 12 hours
_ 24 hours
_ 48 hours
_opted to mud rather than go to a party or other social event
_opted to mud rather than have engage in sexual activity IRL
_skipped work to play Dartmud
_ more than 1 day in a row
_been fired from your job primarily because of mudding
_ and you didn't care
_flunked school primarily because of mudding
_ and you didn't care
_been dumped by an SO primarily because of mudding
_ and you didn't care
_gotten divorced primarily because of mudding
_ and you didn't care

__ Subtotal Possible: 16

Section 4: Cheating

Have you ever:

_botted
_ to get skills
_ to make money/material wealth
_ for more than an hour
_ while more than 10 miles away from your terminal
_ and died accidentally while doing it
_ and been pkilled while doing it
_ and been caught by creators
_multiplayed
_ to learn a skill
_ to do a quest
_ to rescue yourself
_ to pkill someone
_ to pkill yourself
_ to test what something looks like
_ because you were bored
_ because you could get away with it
_ so that people would think you had friends
_ to have a partner for mud-sex
_ and been caught by creators
used a second character to:
_ rat on someone that pissed off your primary
_ revenge someone that pissed off your primary
_ rescue your primary (but not multiplaying)
_ make life easy for your primary
_ avoid being hunted
exploited a bug to:
_ make money
_ gain skill
_ pkill or otherwise harm someone

__ Subtotal Possible: 28

____ Total Possible: 100

23: [Sep 1 1998] Re: Purity Test (Gered)
Well, I'm obviously not very corrupt - I scored 1 point. (Not even for something interesting, just for having played more than 6 hours at a time.)

Gered


24: [Sep 1 1998] Re: Purity Test (Kythalus)
Well, I'm less pure than Gered, I suppose.
(I know, you're all shocked =) ) I came up
with a whole 19 out of 100. Apparently I
just haven't had enough mud-sex.

25: [Nov 20 1998] Changes (Alsatia)
What I've noticed when I got back here was the huge attitudes,
errr..more of it actually, the "I'm big and tough so shut the hell up"
attitude is just not my cup of cocoa. That attitude has even
sucked me in at moments. Personally, I hate it. And to deal with
that, plus the changes the creators have made, is almost too much to
handle. I can deal with the creator changes, but the atmosphere is
filled with too much plastic faces, if you know what I mean. Almost
enough to chase me out of here too/again. I too miss the way it was
when I first started. There was your group of helpers, etc, etc, and
there was your group of punks. Now days, almost everyone's a punk.
Too much people jumping on the same bandwagon. Heh, that's just my
point of view.

Pepe (I'll refer to you as Pepe cause I knew him more), I hope you
decide to change your mind on leaving cause you and just a handful
of people are pretty much the only reason why I've come back to play
as often as I have been lately. K, I can go on, but I got stuff to
do, soooooo yah.

-Al

26: [Dec 4 1998] re: changes (Toadie)
Just my 2 cents...I'm not quite as old and decrepit as Al (heh), but I too
find the atmosphere these days roughly intolerable around here. Perhaps
this is just the tendency of all people to over-glamorize the good 'ol days,
but it seems pretty clear that nobody really has fun here any more, or at
least not consistently. There's a lot more terror informing play
these days than when I cut my teeth;
I suppose there could be any number of structural reasons for that, and I'm
certainly not creative enough to suggest any code changes to alleviate what
I see as the problems here. All I can say is that the game seems to have
lost its soul; with it, I suspect, will go a lot of the senior players.

later

toadie the walked five miles to school uphill both ways in his day

27: [Dec 8 1998] Today and the Past (Shad)
May of you don't know me as I tend to appear and disappear for short
periods of time, but I was discussing this today and realised that I
am one of the oldest player on this mud (started in 1991) only Raven
and Tellborn are older, I think (maybe a few others). Things have
changed a lot.

Sadly a lot of Eristan has not changed, it basically the same place.
Most people spend most of there time in Eristan, so its sad that it
hasn't changed much. The reason people do that is the main thing
that always has made Dartmud a good mud, because its RP. Its not
go see who can go kill the most or get the most money, its social.
Sadly over the years that element of RP has gone to extremes, either
people play total RP or ignore it. So many can't handle the
difference between what they know and what their character "should"
know. There is this whole reincarnation thing, which is ok, but
when we allow people to use second character and out of game
knowledge we have problems. These are not bad in themselves, but
some people can not honestly handle them. Knowing how to solve a
quest is one thing, but "leaving the door unlocked" in one character
for the other, or sharing information gained by the other character
is not. Use knowledge gained as a player, but don't use one
character to support the other.

The second thing I have noticed over the years is the involvement of
creators. Creators have always been involved in how the mud runs,
but now it has changed. They used to materialized in the public
square and make everything public, now it i done behind
closed doors and rumor abounds. Creators used to let players go
around and kill each other, now they want to step in. Who
remembers the ogre wars (pre-history) or the vampire hunts (modern)?

Slowly over time the skills have been twiddled down and made harder
to both learn and to make use of. I think this was done to create
a more level playing field. The problem is the old players will
still learning so much far then new ones. They only people it hurts
is the newbies. Make it easier on newbies. Let them become and
feel part of the game. Let there be really powerful players, there
has to be a goal. They provided the nobility and staybility of the
mud. People that were extraordinary and could handle extraordinary events
now only require ordinary events to kill. Its amazing when one looks
at the history of Dartmud that these "immortal" characters are dealt
with naturally. They either stoping playing much or get killed
somehow (usaly exotically). There is no need to remove such
player by coding. It would be wonderful if we once again had
creators that would come down and interact with players again. We are
here because we enjoy this mud and most of use wish to improve it.
I like creators trying things out and discussing with players what
they think. Excluding the ancient coders one I member most was Brandon.
He was so interactive and pushing for new things, it was wonderful.
Sadly he couldn't keep himself from cheating, and gotten removed.
We need more stuff like that.

Just my 2 cents,
Shad

28: [Dec 10 1998] Mud-Client on Unix (Odysseus)
Hi, I just wondering if anyone knows which mud-client can work on Silicon Graphics system? It's a Unix base power PC.
Thank You

29: [Dec 14 1998] Web Page Stagnation (Raven)

I'm bored with my web page.

Submit something, I'll put it up. (within reason)

IC stories... logs... RL pictures. Whatever.

Raven

30: [Dec 17 1998] RE: Mud-Client on Unix (Shaitan)
Tiny-fugue or tintin ++ are good clients for *nix
Tiny-fugue is better in my oppinion though.

-S

31: [Dec 21 1998] Ogre Wars (Dismas)
I remember the Ogre Wars.

Of course, as former head Archon of the IFO, I am bound to
remember them. Tellborn especially, and Rex too if he is
in hiding out there somewhere.

Ahh, for some good old-fashioned contention...

Bong the Ogre

32: [Dec 21 1998] Re: Ogre Wars (Raven)
The Ogre Wars rocked. For that matter everything
back in the old days rocked. Ahhh. *sighs nostalgically*

This place is still awesome though. It's just that
all us old fogeys have grown bitter and stodgey in
our ancientness. *Raven creaks.*

R.

33: [Feb 22 1999] re: fuzzy on multiple chars (Honor)
Could someone clarify as to how multiplaying is detrimental to the
fun-factor for other players? I can see if a player were amassing a
(an) army of anomitons (sp?), but if each character was being played
as an individual with it's own mind (and goals) ..in effect roleplaying..
how does this ruin the game for other players?

Just curious...

34: [Feb 23 1999] Re: Fuzzy (Raven)
It's kind of like a speed limit. You might be able to
drive 140 mph safely on an interstate highway, but if
everybody was allowed to, you'd get people who can't
handle it. Likewise, YOU might be able to play your
mage and your fighter at the same time and never pass
a thought or piece of knowledge from one to the other,
but not everyone can. Let's say I'm running two chars,
a mage and a fighter. The fighter is at Pelidor whacking
away at him. The mage is at the golem casting lg. An
enemy of the fighter walks up to the Golem and says,
"Hey, has anybody seen (your fighter char)? I'm gonna
kill him! He looked sideways at my sister!" Now, you
might not suddenly switch to your fighter's window and
take appropriate measures, but how many people (playing
from an ISP with a triangular icon which shall remain
nameless, for example) could or would maintain that
separation?

I can't believe I really had to explain that.


35: [May 27 1999] Everquest (Flyer)
Hey guys, just wondering if any of you play everquest? Well don't hate me for playing it, it''s pretty fun.
Anyway, if anyone has the game, come check me out on the Veeshan server, name is Krackle.
just /tell to me or say hi or sometin :) Oh yah, I think the game rocks so if you're thinking of buying it, it's skill and level based... and lotsa spells/skills/classes to play
take it easy,
Flyer
.
*
how the hell do you end this?

.
..
q
/

36: [Jun 24 1999] London/UK Players - Kilroy (Kilroy)
Hi there
ANy UK or London Players?
mail me
Kilroy

37: [Aug 07 1999] Purity Test (Raven)
New players who haven't seen it before might
want to look at the Dartmud Purity test which is
note number 26 on this board... It's been a year
since I looked at it myself, and I had to bust
out laughing... but then I amuse myself pretty much
anyway.

38: [Aug 07 1999] Purity Test (Valia)
Wow. Only a 34. Most in the addiction section. You and the other creators mind lookin
the other way so I can work on improving my score? I know I have to be caught for
part of it, but that can come later.

__ __
\ /
\ /
\/ ALIA (player of)

39: [Aug 07 1999] I still score... (Gered)
Only a 1 on that scale - the 1 point being for playing for more than 6 hours at a time. Boring old me...

Gered


40: [Aug 07 1999] Hmmmm (Bond)
What does a score of 36 makes me?

Bond

41: [Aug 08 1999] Test (Bengal)
hmmm a 21... not to shabby lol
Bengal

42: [Aug 08 1999] (im)Purity score (Celetar)
A 52. Is that a bad thing for a creator? ;)

43: [Aug 09 1999] re: (im)Purity score (Celetar) (Desla)
Boy, you're pretty much a scumbag, Celetar. ;-) I only score a 5:
4 for meeting people and having a being disappointed, neutral, and surprised.
and one for mudding for more than six hours at once.

But being a healer back then when we took things SERIOUSLY was a bit
different than it is now. Maybe we ought to have a creator purity test
instead... I'm sure I'd get docked a few points there.

Desla

44: [Aug 09 1999] Purity score (Feigi)

My score is 2, both in the addiction section. (6 and 12 hours)

45: [Aug 09 1999] Score. (Raven)
40. or so.

46: [Aug 09 1999] A modest (Eddard)
12. Woohoo!

47: [Aug 10 1999] nuts! (Jedra)
i only got a 2

48: [Aug 17 1999] 37 (Serafin)
thats right baby! mostly cuz im an addict though and partly for misbehaving
and never getting awayt with it :)

serafin

49: [Aug 19 1999] Oh man this can't be right!! No way! (Karanda)
I scored a 38 and even left a few out!
Ack! No wonder the hubbys on my ass!
*cackle* Oh well maybe soon I can mark that one too
*chuckle*

50: [Aug 20 1999] 5 (Vespiel)
Ugh, only a 5? I can't be THAT good. Well, at least I didn't get to
mark the 'divorced because of the mud' clause. There is still hope!

Vespiel


51: [Aug 30 1999] 24 (Racsecaf)
most of the 24 is from being an addict, i'm afraid to admit.
ive gotten in trouble more than once because of it ;;>
and the rest....

52: [Sep 04 1999] Accursed>? (Aroth)
Could somebody tell me what the address to that dartmud 2
havent been on in a while and i wanted to know how
that is going.

thanks

53: [Sep 05 1999] Poor Ann. (Koji)
Hi, I just wanted to say that I read the picking on poor Ann section in gossip, And thought it was hilarious.
Player of Koji
K=-

54: [Sep 19 1999] If you haven't seen this (Kalman)
It's worth checking out:
http://www.mudpack.co.uk

55: [Sep 28 1999] Mages and Fighters and Others Oh My! (Kythalus)
I was having a discussion with some people about the preeminant
fighters and mages that have been around on the mud in years
past and present. We came up with a list of both. It may be
missing a few people , but remember we want mages or fighters
who you feel lead their field at some point. Due to requests,
I've added in an "other" category for those who've had a great
influence on the game but are not pigeonholed as a fighter or
a mage.

Mages

Lirrin -
Bor - D
Getti D
Troy -
Blackthorn -
Grendel D
Quest -
Phaedra - D
Gered * -
Kythalus (the Elder) * D
Ivy *
Tal -
Kythalus (the Younger) *

Fighters

RedhandD
OcelotD
Mithral
War *
Kye * D
Square *
Kimar *
Id
Amph D
Myth
Nimbus

Other

Skitz D
Reva D
Frederic
Daiwyn
Rubius - D

* former HoW member
- Healer's Guild member
D Dead

Anyone we missed, or who shouldn't be on there?

56: [Sep 28 1999] More People (Raven)
I'd add:

Mages:
Giggles
Hanagar
Delior

Fighters:
Jessie
Tellborn etc.
Pugly
Ono
Bong etc.
Dragonlau etc.

Other: (wink wink nudge nudge)
Ratoshigan
Abu

57: [Oct 01 1999] People and Deeds (Storm)
Why not add in their deeds as well. For example,
Lord Ocelot - Founder of Winterhold. The Greatest Lord during his prime.
Healer Getti - One of the top Healer in HG. Founder of many spells although
most remembered her to be a hoarder.
Skitz - Thief, Mage and Fighter. He who painted Blackstone castle Pink.

Oh and I think you can add in Persius.
Mage Persius - Founder of 2 castle. One of the greater summoner ever lived.

Rdgs
Patrick

58: [Oct 02 1999] Old People (Pixel)

On the Mage guild board, someone said Crusader was the
oldest surviving player. Do we have a start date for him ?
Anyone else from the earliest days ?

(I have a patchy playing history here, depending on time
available, or whether I knew the mud's address or not (it moved
around a lot for a while), or whether I could be bothered. But
I was around during the original play-testing, which was quite
a few years ago now ... ummm ... 1991-2ish, if my (poor)
memory serves me ... )

Anyone else from the time when rats would occasionally leap
up and devastate an ogre ?
Anyone with a better memory than me care to name names and
reminisce ?

Pixel.

59: [Oct 03 1999] re Old people (Nimbus)
Squish the elf

I think Squish was a fighter.. it's hard to remember. I can recall quite a few
characters from the original DM, but as for this incarnation's early years
I don't recall any that stand out that havent been mentioned.
How about Lowkey the thief?

Nimbus

60: [Oct 03 1999] more oldies (Toadie)
Don't forget my personal hero, Kwahts, in the fighter list.

(and, for a brief period while cooking was being coded, I was the best cook
in the realm. That's gotta be worth something, eh?)

Toadie, now a tyro cook again

61: [Oct 06 1999] 2 cents (Serafin)
cant remember if troy's name has already been mentioned, he was the first
mage i knew to be able to flash, i dont kow about the best of the best but
as far as reminiscing about the early days, i remember getting killed often
by jessie, i think frederic is pretty old, of course my old friends kirth,
cassilda, man my memory's alot worse than i thought, well there was achilles and onyx :)
but that was me. hey is there any log of these old names, i noticed in pre-
vious attempts to rename that some of my old names were not available,
ok ive had a few names :) hey! i die alot.

62: [Nov 17 1999] The Serpent Speaketh (Cobra)
Tellborn has been around for quite a long time.
For the record, the FLASH spell was not meant
to be released to the public.

Didn't Lirrin give the HH reigns to Frederic
when she stepped down?

I am the last of the originators. Feel free to seek
my tales of the olden days, but I shall not set them
to parchment or velum--for there are some incidents
I could recall that would be too damning to some
who still walk the streets of this indiscriminate town.

Cobra (sich Dyvers)
the Scrivener


63: [Nov 17 1999] Needing help with languages (Cobra)
Hi, guys and gals!

Long time no see!

Since I know we've got an international
subscribership here, I thought I'd tap into the
resource to help me with some coding I'm
doing off-line.

Those of you who are fluent in languages
other than English can help me out here:

Can you send me E-mail and provide
translations of the following words?


Help (or Help me)
Red
Police
Cashier
Green
Salesman/Saleswoman/Salesperson
Dragon
Customer
White
Dog
Law/Rules/Policy
Please
Black
Thank You
You're welcome


I'm particularly interested in Japanese,
German, Korean, Yiddish/Hebrew, French,
and East-European languages.

If you can send me MUDmail with
the name of the language at the top of
the list and the translations and English words,

Russian:
Black Chyorney
Dragon Drakon
Red Krasnii
White Byello
Thank You Spaciba

That will help me a lot. I realize Hebrew, Japanese
Korean and some other languages aren't in roman
characters, but please estimate as well as you can
if you supply something in a 'difficult' language.

Thanks in advance!

Cobra (sich Dyvers)
the Scrivener

64: [Dec 09 1999] You can tell that Pol had nothing to do with (Ophirphagus)
this
The following actually happened:

> enter well
Are you sure you want to do that?
> no
That's what I thought.

65: [Dec 15 1999] Actually, I didn't. (Pol)
And I think whoever gave the player a second chance on entering
the well could probably use a brief tutorial on the wonders of
the falling server we have here. It is so nifty, it should be used
more.
Pol

66: [Jan 04 2000] Dartmud Purity Test (Ramik)
Hey, how much of a bonus (or penalty) do I get on the purity test for having "DARTMUD" vanity plates on my new car?

I'm mostly just curious, but I wanted to do a little bragging too. ;->
--Ramik

67: [Jan 07 2000] DM Vanity Plates (Raven)
You need help. Stay where you are; we're sending
the men in white suits to come collect you. It'll
be okay.

68: [Jan 10 2000] vanity plates (Sarderic)
Hmm, I thought about getting DARTMUD vanity
plates... but then I thought someone might
think I was a geek.
-Sarderic

69: [Jan 10 2000] Vanity plates (Katkt)
Well, if you got a DARTMUD vanity plate, you would be a geek.

I mean that in the kindest possible way, Ramik. :-)

I kinda think AGAAWEL would make a better Dartmud vanity plate
than DARTMUD. AGAAWEL has the whole arrogant mistique
in-joke (well, reference anyway) thing going for it, that
DARTMUD doesn't. That way, only real dartmuddites know you're
a geek. Everyone else thinks "What's with that license plate"?

Katkt

70: [Jan 10 2000] My vanity plates. (Ramik)

Sarderic, you're a creator. You spend your spare time adding-on to an imaginary fantasy world. I don't think your license plates are the deciding factor in whether or not you're a geek.

Katkt: Yeah, I considered AGAAWEL too, but I sort of wanted to be a rolling ad for DM, and I figured AGAAWEL would be too obscure a reference. What I haven't mentioned is my (yet-to-be-ordered) "www.dartmud.com" license plate frame. I haven't decided what the full text should be, but I figure the web address should appear in there somewhere. The are I live is techie enough that I ought to be able to snag a few folks who know what a mud is. Hopefully, I'll attract some worthwhile new players.

Mostly, though, this was my alternative to the long-since abandoned idea of DM t-shirts. (Yeah, like THOSE wouldn't have been geeky.) ;-)

---Ramik

71: [Jan 11 2000] vanity plates (Sarderic)
I never claimed I wasn't :) that was the point
-Sarderic

72: [Jan 11 2000] Heh (Ramik)
Yeah, using the G-word around here is pretty much calling the kettle black. Check the wholist some time. We all spend far too much time here. ALL of us.

Heh. Sure is fun, though.
---Ramik

73: [Jan 12 2000] vanity plates (Adarkts)
How bad would it be if I had my name legally changed to
Adarkts D. Troll?

That would really be bad huh?


74: [Jan 12 2000] re: Adarkts (Eddard)
And what would happen if you had to start a new character?

"Eddard the orc" will now be written on any name tags I wear

PS- Ramik, I sure hope those players you attract aren't anything like the last batch of buggers!

75: [Jan 13 2000] Re: Newbies (Ramik)
You and me both, my man...you and me both.
--Ramik

76: [Jan 14 2000] Thunder cats rule!!!!!! (Panthro)
Thunder cats rule!!!!!!
Thunder cats rule!!!!!!
Thunder cats rule!!!!!!

Ok, thats all

77: [Jan 14 2000] Re: Thunder... (Bralvokia)
Hm. - 1 respect point for using a name you knew was already taken, - 1 for
the name being that of a cartoon character, - 1 for being a catfolk with the
reference to something about cats in it (if people chose their own names IRL,
would you call yourself Humano?), - 1 for posting about it.

player of Bralvokia

78: [Jan 16 2000] respect (Jedra)
Hmmm...I'd have to give you -10 or -20 repspect points for putting Panthro down Bral. No one likes a bully.
Were you one of those kids at luch who would pick on the skinniest geekiest looking kid, or worse yet one of the slower kids or even one of those mildly mentally retarded, just to get a laugh? Or to keep the other bullys from pikcing on you?
I hope you not really like this in real life. If you were, I'd have to give you -100 respect and tell you to grow up.

79: [Jan 16 2000] Re: respect (Bralvokia)
Ah, go make another item craftable that exclusively fits his cartoon
character. And while you're at it, do it in a mud based on the world of the
Thundercats instead of one that rather clearly isn't. That's my objection to
this.

player of Bralvokia

80: [Jan 17 2000] chuckle (Jedra)
First of all, its an ornamental flail...nothing more.
I was in a good mood and decided to grant a small request. You'll notice they are flails...not Nunchaku as that character originally used.
He requested it and I made him pay for it...alot.
I refused many of his requests to keep the game feel the same. If he wants to use a cartoons characters name, fine. Let him. I know of many others who use names that are unfitting or taken from their favorite character in a book or what have you. I can only refuse a name if it is obscene or illegal to use in some way.

If you have a problem with his name...take it up with him. If you have a problem with any equipment or other such thing, take it up with me. Don't go insulting the guy.
All you had to say is "I have a real problem with Panthro's name and gear because it doesn't fit in this genre.", and I would have had a talk with him.

As I can see you have a problem with all of this, it is noted and I will see what I can do.
But please...next time discuss this with me if there is a problem. I really don't like bullies and those who insult.

81: [Jan 18 2000] Re 80 (Caterus)
Howdy all

You tell her Jedra!!!!!
Yeah I Agree peaple have a right to pick there own name as they please.
So he likes a cartoon char....Big whoopy its not killing you is it Bral?
Bah its just a game!
just let the guy have some fun GEEES!
**Player of Caterus who dont like to put his 2 cents in all the time unlike someone**

82: [Jan 18 2000] Reply to the last two. (Bralvokia)
Ok, I got out of hand on chastising Panthro, but I would've been somewhat
more impressed if he'd stood up for himself. I told him the post was here and
I doubt he has trouble finding the board. As for people 'importing' characters
from other places, if I wanted a mud like that, I could play any of the
hundreds of others that just let a mishmash of characters from 'popular'
culture in. I like DM the way it is in that respect and it ruins the game's
atmosphere when someone decides they want to play a thundercat, or an x-man,
or something else that is outside of the world of Ferdarchi. Panthro's comeback
(and one of the wittier ones I've heard) when I mentioned it to him, was to the
effect that Bral being a jerk ruins the game too. If you want a place where
all the characters live in peace and harmony, I'd imagine HippieMUD exists. If
Bral being a jerk is such a bad thing, have your character treat her like they
would a jerk. Jerks aren't foreign to the world of Ferdarchi.
However, if Ferdarchi is now fair game for characters from 'elsewhere', I'm
putting dibbs on Sascha Vykos. Vicissitude can't be that hard to code. ;)

player of Bralvokia puts her 2 cents in when she has something she feels should
be said, instead of merely aping previous posts all the time unlike someone.

83: [Jan 20 2000] one second... (Jedra)
First of all....if you want to work out these problems in game, you should have stayed in game. This is an out of game area remember.
Second, I coded him a FLAIL. Not a white wolf discipline which allows one to change their shape and such. My reasoning behind the catspaw flail is this. ANYONE in real life could take an ordinary agricultural flail and cut the long haft down a bit then crudely carve the ends too look like catspaws. I told him straight out, I would not code nunchaku which that particular cartoon character used. I also refused to use the word "Thundera" in his long description. NOTHING was coded to give him extra powers, or strength, or what have you. JUST a small rather weak weapon that I have NEVER seen anyone on this mud use. I mean, how many flails do you see out there?
Bottom line: If you want to use the name Sascha Vykos, go right ahead. If you want to become a vampire and gain vicissitude, thats a WHOLE new ballpark.

P.S. Getting yourself a custom built weapon by asking me or any other creator may not be impossible, but I personally will now make getting one costly and possibly need one or more skills to boot.

84: [Jan 20 2000] Hm. (Bralvokia)
I didn't attempt to work it out in game. Handy little thing called the OOC
command. And I guess I should have pointed out that the bit about me playing
a character from elsewhere was sarcasm, since my stance against it apparently
didn't make that point clear. I'm all for custom items taking skill and
ingredients to have them coded, personally. Someone who's never touched an
ingot shouldn't suddenly just have a custom weapon. Would have to order it
from a highly skilled smith who actually has the materials and skill to make it.

player of Bralvokia

85: [Jan 20 2000] Well, what about... (Jedra)
Wedding rings? I know there were a couple of weddings here on the mud. Were all the wedding rings crafted by another player? Including the incsriptions with tend to be on the inside? If they were crafted in game, whats to stop anyone else from crafting the exact same ring?
Not all special objects were crafted by players. As long as a players pays for something, there is no reason he can't get that thing from a creator. Yes, it would be a lot more fun sometimes to have another player make it, but sometimes us creators feel generous and bypass the middle man.
Also, there is nothing to say a special item was not given to a player by his 'father' or something similar. I know many people tend to have mini histories for thier characters, whos to say a family heirloom sword, or flail for that matter wasn't handed down?

As for sarcasm. Just remember that sarcasm is often enchanced in real life by silly facial expressions, rolling of the eys, etc. Sometimes human empathy is hard to read on a computer message board which tends to omit voice tones and facial expressions. I.E. Sarcasm typically does not work well here.
And just for the record I did know you were kidding. I don't think anyone would be silly enough to bring a Tzimsie (sp?) to dartmud. Not in the white wolf sense anyway.

86: [Jan 22 2000] speaking of names (Spiffy)
Would you have me change my characters name because it is ooc?
You'll meet with the business end of a club if you say otherwise ;)
Spiffy

87: [Jan 23 2000] re: spiffy's name (Jedra)
precicely my point Spiffy. Maybe Spiffy doesn't sound very mideval fantasy ish, but it's you're name. Keep it, have fun.

88: [Jan 23 2000] Names. (Bralvokia)
I'd always figured Spiffy was a nickname. And to my knowledge, Spiffy doesn't
take his name from a cartoon character from a 'reality' different than DM's
and act as that character IC. There's a whole world of difference. Pun not
intended.

player of Bralvokia

89: [Jan 23 2000] Names (Goldthirst)
Maybe this belongs on the idea board, but I am getting confused by all the
people who have died and then chosen the same name. I think the rename
command should be mandatory and a name should be retired for a certain period
of time.

90: [Jan 24 2000] re: names (Spiffy)
Spiffy is not a nickname. I just thought it would be funny, and I still think it is.
It's also not very fitting for a dwarf, but who the hell cares. Thats what makes
it funny. Still though, If he wants to call himself Panthro let him. I have never
watched this show that this name comes from so had nobody said anything
I would not have known.

The only names people should worry about is when someone dies and comes back
using the same name.
Spiffy

91: [Jan 24 2000] Re: Names (Dax)
Read note 112 on the anonymous board. This was
suggested a long time ago.

-Dax the Gnome, who reads all the boards because she gets bored. :)

92: [Jan 24 2000] names cont... (Jedra)
Bral...remember, sometimes we find a name which just sounds so cool, we need to use it. I admit it..."Jedra" is the name of a half elf from a Darksun novel.
What about Hrothgar? That was the name of a warrior in...ummm...the novel eludes me at the monet :)...one of the warriors who killed 'Grendel'(?).
Ungoliant was the mother of Shelob in the Lord of the Rings.

I have many more examples. I don't see any problem with them even so some of them are REAL silly.
This is a game. The point is to have fun...not worry about out of game things.

93: [Jan 24 2000] Hrothgar (Spiffy)
Was a character in the epic poem Beowulf

94: [Jan 25 2000] beowulf (Jedra)
Thats it...thanx Spiffy.
It was one of those things right at the tip of my tongue...

95: [Jan 25 2000] re beowulf (Spiffy)
no problem.. It was one of the things in high school english which I rather
enjoyed reading.
Spiffy

96: [Jan 26 2000] a solution everyone will love (Cerote)
Why not do this Bral: Kill the guy who's name you find so stupid as to be offensive? The creators wouldn't hammer you for it, how could they? Killing people because part of their character is offensive to you isn't ooc. If you don't think a name is part of your character, you're nuts (I think Spiffy is spiffy.)
While I wouldn't kill someone for having that name you hate, thats just because I'm not familiar with thundercats (sounds like a kitty laxitive.) If, however, I came across someone with a name I thought was so stupid as to be offensive, I wouldn't give a damn what people thought as I was butchering his corpse and eating his flesh.

Everyone's best pal,
Cerote

97: [Jan 26 2000] Names of Dwarves (Desla)
The Sysadmin's SO at the college where I went for most of my undergrad work
got into playing moria... She named a dwarf character 'Smegma' and was
horrified when she died and her username was tied to that line in the high
score file...
So Spiffy isn't the most inappropriate dwarven name I've seen.

Desla

98: [Jan 27 2000] What kind of world is this? (Dolemite)
I find it hard to believe that some people do not know of the Thundercats.
What I think about the name doesn't make a bit of difference, but what hole
have people been living in that they missed a cartoon that helped shape the
moral fabric of my generation?
Okay, maybe that's a bit of an exagguration. . .

99: [Jan 28 2000] Re Moral fabric of our gen.. (Spiffy)
Bahahahaha!
How could a cartoon (except for maybe G.I. Joe) be the moral fabric of our generation??
;)
Spiffy

100: [Jan 28 2000] Re: Dolemite's note (moral fabric etc) (Pixel)

What is "our generation" here, Dolemite ?
I think you'll find a wide range of ages play here,
and from all parts of the world - the odds
are that Thundercats has never even been shown
in the places some players live. Assuming
that everyone knows some cartoon show is
s
oitpmdnna gib a rwltar ,hhwe
s
oitpmdnna gib a rwltar ,hhwe
For me, I wouldn't have thought there was anything
unusual about the name "Panthro", obviously my
childhood was lacking :->
childhood was lacking :->
Pixel

101: [Jan 28 2000] Wow, how'd that happen ? (Pixel)
The line in my previous post that looks like it
was rot-13ed and inverted should read :
"... well, rather a big assumption"

Pixel
(gonna make something of my name ? :-> )

102: [Jan 28 2000] Moral fabric (Dolemite)
My apologies, I figured anyone 20-30 would at least have heard
of the Thundercats before, whether it was because they watched the show
as kids or their children did. Even my parents know who the Thundercats
are.
As for a cartoon shaping the moral fabric of a generation, Spiffy, keep
in mind that the place that many younger people learned what is right and
what is wrong has been in comic books. This is where kids found their heroes.
It might be a stretch to say that Liono from the Thundercats is anyone's hero,
but every episode of that cartoon revolved around a good moral, doing the right
thing, and helping others.
Something that I have no trouble believing is absent from here.

103: [Jan 29 2000] Moral BS (Spiffy)
I never read comic books.. Is Thundercats a comic?

Southpark always has some sort of a message at the end of it.. sometimes its
actually a pretty decent message.. but I wouldn't go so far as to say
it was a very suitable show for the moral upbringing of children.
;)
Spiffy

104: [Jan 29 2000] Thundercats (Mosiah)
i've heard of thunder cats and i'm only 17, i have vivid memeroies of watching it as a child

105: [Feb 02 2000] Re Moral fabric of our gen.. (Ophirphagus)
I have never heard of the thundercats (except for here) but if you
think a cartoon can't shape the moral fabric of a generation, I have
two words to say: The Simpsons.

106: [Feb 07 2000] seconds (Magik)
is having a second agianst the rules? what if the second is permi-dead?

thanks
Magik the ORC.

107: [Feb 08 2000] Multi Characters (Pock)
Hello Magik,

TO answer your Question I direct you to 'help multiple characters':
"Players will be allowed a second character upon approval of an admin."

Ask an Immortal, in a polite way to link them, failing that leave one dead.

Best of Luck,
Player of Pock.

108: [Feb 08 2000] seconds (Flandor)
Please reread 'help multiple players'. The proper procedure
for requesting a second is explained there. Do not ask a
creator for a second.
-Flandor

109: [Feb 15 2000] hmm thunder cats.. (Bishop)
yeah i remember that old cartoon. early 80's i think... i leafed back a while and was wondering what brought this old show up?
but does anyone remember Star Blazers .. with the big space fareing Battle shipe ;)
now those where pointless Moral changing cartoons!... and hey i like the Simpsons even when they started on the Tracy Ulman show.
but then again i am kinda old..
if this discussion is about killing people for names. Come on. lets have some decent behavoir
i dont particluarly like the name Rufus doesnt mean i am going to be stalking K-marts and WinDixies to slaughter the first Rufus i see!
i am against profane names and such since a good majority of the playing population is young.
just a few babbling words from me
*Bishop who remembers some other very old chartoons as well..

110: [Feb 25 2000] BAHHH!!!! (Mosiah)
ROBOTECH!!!!!!!

111: [Feb 28 2000] Historic Characters (Abshack)
Just to clarify an old topic, Lirrin handed the reigns over to Flynn,
who was her first apprentice (and my first character here). Also, I've
tried to wrack my brains for some of the names of the people in the
first mage's guild, and I could only recall Delior, who was more or
less the chief villan. Ah, and Rianth, who was the leader of the guild
(who was more or less a good guy). Frederic was a member of that guild,
and to let you know how long ago this was, Pol was the junior most member.
I had the charter for that guild around for a long time, but I think it
was lost from my mail in a player wipe. Of course, those were the days
when half the players and a quarter of the creators would meet at Lilith's
to watch Star Trek each week...

Abshack

112: [Mar 18 2000] Re: Change in title of helpfile (Merkle)

The idea that IDG publications would have it's lawyers
send the Dartmud creators a threatening letter over the
title of a helpfile is...well...flabbergasting.

Don't think I was planning to buy any of the books in the
"XXX for dummies" series, but I can say for sure if I am
ever looking for book of that sort I'll make a point to
buy it from some other company. (Sure, it is within their
rights to send letters like that, but I sort of get the
idea that they have a stablefull of lawyers with nothing
better to do than bread badwill.)

-Player of Merkle

P.S. If you don't know what I am talking about, type
'help updates'...also, that should have said breed
badwill rather than 'bread' badwill.

113: [Mar 19 2000] IDG = sack o' shite (Vasquez)
Any way we can get an email address for whoever sent the notice so we can tell
them how full of shit they are?

Or can we get the message posted or something so we can see what a complete waste of time
lawyers are?

I agree with Merkle, Screw IDG, I never liked their retarded books to begin with.
This sounds like something microsoft would do.
Player of Vasquez

114: [Mar 19 2000] Letter from IDG (Teehmar)
What follows is the email I received from IDG, unchanged except for removing
the email addresses from the To: line, and the names from the Dear line.
We've already changed the document in question as there was a better name for
it. I know legally we didn't have to change it since we're noncommercial and
thus claims of dilution are nonactionable, but I'd prefer to avoid making
people think of their books at all.
They've done this to lots of other sites. Here's a few links:
http://www.ucolick.org/~de/idgNonsense.html
http://www.users.one.se/~feltby/underlight/idgb.htm
http://slashdot.org/articles/99/10/28/1636205.shtml

I plan on continuing to never buy any of their books, and will recommend the
same to others.

Teehmar

----------
From: Isabelle Drewelow <IDrewelow@IDGBOOKS.com>
To: Teehmar and Celetar's email addresses
Subject: your web site

BY E-MAIL

March 15, 2000
Re: Allocs for dummies

Dear Mr. XXX,

While performing a weekly search on potential trademark infringements on the
World Wide Web a web site displaying HelpFiles for DartMUD at
http://www.dartmud.com/open/help_combat_allocs_for_dummies.html
<http://www.dartmud.com/open/help_combat_allocs_for_dummies.html> entitled
"Allocs for dummies" was singled out.

I have reviewed the site. Unfortunately, it utilizes the phrase "for
dummies" which is confusingly similar to the well-known trademark "For
Dummies." owned by IDG Books Worldwide, Inc. ("IDGB"). The "For Dummies."
series has been in existence since 1991 and we have made a considerable
investment in promoting and protecting our trademarks. As a result, today as
evidenced by many articles written and comments received from distributors,
customers and the press, it is clear that the "For Dummies." trademark is
widely identified with IDGB.

In short, this trademark is an extremely valuable asset of our company and
we want to protect it against dilution. For your information, dilution is a
relatively new area of law, which requires the owner of a trademark to
protect it against "erosion" and/or dilution. Some famous examples of
trademark dilution are Kleenex tissues, Xeroxing, Scotch Tape and Aspirin,
as these marks were not protected by their respective owners and today have
become almost generic terms. At IDGB, our goal is to prevent such
"generalization" from happening to our trademarks.

I assume that there was no intention to infringe and dilute the "For
Dummies." mark. However, I must ask you to have the title of this particular
web site revise to one which is non-infringing of IDGB's federally protected
trademark, on or before March 29th, 2000.

Again we appreciate the ideas, but we must protect our trademarks.

Very truly yours,


Isabelle Drewelow
Trademark Coordinator
Legal Services
IDG Books Worldwide, Inc.



115: [Mar 19 2000] re: IDGCrap (Vasquez)
Heh, I hate it when tyranical companies like IDG think they can pull crap like
this. I will be updating my web page (quite soon) to 'dilute' their name.
I plan on using the term "For Dummies" in just about every other sentence.

Heh this is a bunch of crap.
Stubborn player of Vasquez

116: [Mar 27 2000] cartoons? (Muscovy)
well my favorite old cartoon would have to be space ghost
or the one with gloop and gleep
on that abandoned planet
there were people on it too
but killing for a name is like
killing cuz of hair color
its just plain stupid if you ask me
but thats from someone who has done a fair share of stupid shit
like drinking himslef to death on mead once right by thad
say my point is that
i personaaly love fedarchi
and the drama that happens here
is just like the drama that happens in real life
you can either let it get to you or you can let it roll of like water off a ducks back
i like to play and let play
and thats all i have to say about that
ps i liked the thundercats too
player of muscovy

117: [Mar 28 2000] Names of chars (Aveius)
Hrm I dont see why this is such a big thing
Peaple been useing name of Games, Books, ETC for as long as I can remember
Only problem I see if the name is a curse or something close to one
but other than that I dont see why its a big thing on what peaples names are!
**player of Aveius**

118: [Mar 29 2000] Re: Names of chars (Drun)
Well, unfortunately the first impression one gets from a
person is from their name. Therefore, certain assumptions
are made from whatever name said person chooses. Whether
you like or agree with these assumptions is one thing, but
the fact remains that if you login with a name that is
immature or uncreative, as viewed by the person first
seeing it, you're character is bound to face the ramifications
of that name. Especially in a strict RP environment where
characters are supposed to be praised for their roleplay
of a persona that they design and create, immature and
ripped off names are subject to be viewed in a negative
light.

119: [Mar 30 2000] Lagging (Talahaski)
I don't think it just me, it seems that since
we changed over to this new IP, that the
system has been very slow.
I keep losing connection today.
just wondering if there may be some problem
Talahaski

120: [Mar 30 2000] read 119 (Magik)
Me too!

121: [Mar 30 2000] On the subject of names. (Kimar)
Has anyone else noticed that there are NPC's running around with PC names?

Player of Kimar

122: [Mar 31 2000] pc names (Serafin)
yep i noticed that. and no i dont mean ex-pc names (eg bor).
serafin

123: [Mar 31 2000] Re: lagging (Teehmar)
It's not related to the IP change. We're having intermittent errors on
our T1. They're still running tests to figure out why.

Teehmar

124: [Apr 01 2000] lagging (Talahaski)
Thanks for the update Teehmar
Talahaski

125: [Jun 04 2000] Chug! Chug! Chug! (Raven)

Raven's Dartmud Drinking Game

Take a sip every time:

-someone begins to incant some mystic phrases
-an NPC talks trash to someone completely capable of whupping it
-a rat scurries out of a nest
-Ogma whacks someone with a clue-by-four
-someone spells "you" "u"

Take a drink every time:

-a shopkeeper claims they're out of money
-a travelling merchant shouts
-a pseudo-newbie asks for teaching
-you see someone wearing more than 4 scabbards
-you see a player char in a non-standard body
-your clothing or armor is destroyed in combat
-you see a newbie with a completely unoriginal name
-a newbie gets lost in the mansion
-someone attempts to be both a mage and a fighter
-you find someone botting

Chug every time:

-Thror shouts "Hoooah!"
-the clock strikes noon
-you see Raven on the who list
-you read a new post asking for amulets or unaging
-some old-timer starts a sentence with "In my day,..." (or any variant)
-someone gets ressed or reinced

Suggest additional rules?

126: [Jun 04 2000] Chug! (Drun)
-you scratch your fleas
-you see someone else scratching their fleas
-you get a skill improve

Shrug. Chug on.

127: [Jun 05 2000] re: chug (Nobusoku)
i don't even want to begin to imagine how messed up i would be
after an hour or so of playing...

128: [Jun 05 2000] Chug? (Talahaski)
Somebody pokes a cloaked Figure
Somebody dies in the deep end of the pool
You notice some newbie you have never
seen before is wearing better cloths
and armor than yourself.
Talahaski

129: [Aug 15 2000] chagalug (Starfox)
my char would drown from all that drinking, here are some more:
someone shouts _______ where are you
someone enters the hh, eats,then rushes off
someone wanders into the swamp and cant see
someone comes in here to post when they could be training
bye, gonna go train and become a powerful warriors, you stay back here posting the weirdest things (although ebtertaining) btw about unorigonal names, I saw a ssj4 gohan and a guy named pikachu
go figure
the drowning starfox

130: [Aug 15 2000] Re: chugalug (Lucretia)
Dear god, he's found the OOC boards.

131: [Aug 18 2000] I have founs the ooc boards mwa ha haaa (Starfox)
new entry to the cartoony names on various muds I seen: sonic, mario, spyderman, also we have a new super npc in town that nearly kill raine and izzy:um...marvin(beware his love for blowing up tails)

132: [Aug 29 2000] re:Chug! Chug! Chug! (Xanth)
Everytime someone draws or retires a wepon of some sort.
everytime someone/yourself itches
Everytime someone/or yourself take a drink(I couldn't resist) :)
everytime someone bows

Player of Xanth

133: [Aug 29 2000] I'm not awake enough to chug but... (Veia)
Every time someone sniffs a figure.
Better yet, every time someone sniffs a figure who has since left
the room and they look really retarded doing it.
the room and they look really retarded doing it.
um oops

I'm brain dead at the moment or I wouldn't have lowered myself
to the level necessary to post about this. :P

134: [Sep 16 2000] Re: meat (Baraki)
Check out Norgon's board.

135: [Oct 11 2000] Pool (Raven)
So who's collecting money for the "uptime until crash" pool?

136: [Oct 14 2000] re: Pool (Bromri)
I don't think this things been down since I took off...55 suns says it won't break 31 days.

If I win, Gordon can pay it directly to my bank account.
-Bromri the Bereaved

137: [Oct 14 2000] Re: Pool (Raven)
We can't really offer a prize in this guessing game
because we may have to manually reboot if lag or
a mudwide bugfix should become necessary. You'll
have to organize it amongst yourselves. However,
if you wish, you may deposit money with Ricardo in
the "uptime_pool" account to which I alone have the
password, and I'll pay it out to whoever is the
winner, by general acclaim. (closest guess to uptime
at time of reboot/crash without going over?)

R.

138: [Oct 20 2000] Fuzzies (Devlah)
I just wanted to mention that I found the use of the race known as Fuzzy Fuzzy Halloway, or Fuzzy Fuzzy Zarathustra rather nice.
It's nice to know that there are actually people that read still out there. :)

139: [Dec 01 2000] Declaration (Siona)
NOTICE OF REVOCATION OF INDEPENDENCE
>
> To the citizens of the United States of America,
>
> In the light of your failure to elect a President of the USA and thus to
> govern yourselves, we hereby give notice of the revocation of your
> independence, effective today.
> Her Sovereign Majesty Queen Elizabeth II will resume monarchial duties
> over all states, commonwealths and other territories. Except Utah, which
> she does not fancy. Your new prime minister (The rt. hon. Tony Blair, MP
> for the 97.85% of you who have until now been unaware that there is a
> world outside your borders) will appoint a minister for America without
> the need for further elections. Congress and the Senate will be disbanded.
> A questionnaire will be circulated next year to determine whether any of
> you noticed.
>
> To aid in the transition to a British Crown Dependency, the following
> rules are introduced with immediate effect:
> 1. You should look up "revocation" in the Oxford English Dictionary. Then
> look up "aluminium". Check the pronunciation guide. You will be amazed at
> just how wrongly you have been pronouncing it. Generally, you should raise
> your vocabulary to acceptable levels. Look up "vocabulary". Using the same
> twenty seven words interspersed with filler noises such as "like" and "you
> know" is an unacceptable and inefficient form of communication. Look up
> "interspersed".
>
> 2. There is no such thing as "US English". We will let Microsoft know on
> your behalf.
>
> 3. You should learn to distinguish the English and Australian accents. It
> really isn't that hard.
>
> 4. Hollywood will be required occasionally to cast English actors as the
> good guys.
>
> 5. You should relearn your original national anthem, "God Save The Queen",
> but only after fully carrying out task 1. We would not want you to get
> confused and give up half way through.
>
> 6. You should stop playing American "football". There is only one kind of
> football. What you refer to as American "football" is not a very good
> game. The 2.15% of you who are aware that there is a world outside your
> borders may have noticed that no one else plays "American" football. You
> will no longer be allowed to play it, and should instead play proper
> football. Initially, it would be best if you played with the girls. It is
> a difficult game. Those of you brave enough will, in time, be allowed to
> play rugby (which is similar to American "football", but does not involve
> stopping for a rest every twenty seconds or wearing full kevlar body
> armour like nancies). We are hoping to get together at least a US rugby
> sevens side by 2005.
>
> 7. You should declare war on Quebec and France, using nuclear weapons if
> they give you any merde. The 98.85% of you who were not aware that there
> is a world outside your borders should count yourselves lucky. The
> Russians have never been the bad guys. "Merde" is French for "sh*t".
>
> 8. July 4th is no longer a public holiday. November 8th will be a new
> national holiday, but only in England. It will be called "Indecisive Day".
>
> 9. All American cars are hereby banned. They are crap and it is for your
> own good. When we show you German cars, you will understand what we mean.
>
> 10. Please tell us who killed JFK. It's been driving us crazy.
>
> Thank you for your cooperation
>

Siona the Cat on behalf of Her Imperial Majesty,
Queen Elizabeth II, Empress of Engand, France, Scotland,
Ireland, Wales, India, Australia, New Zealand and Parts
of Southern Tobermore, Gilmore and Argent

140: [Dec 03 2000] NPCs and various aspects thereof. (Devlah)
Greetings all. I just had a streak of curiosity about certain conditions surrounding how NPC's are run here, and was hoping that some of the more knowledgeable players could enlighten me (Without a clue-by-four PLEASE!).
Anyway...
I've been told that NPCs do not suffer unconciousness from extreme concentration hits. Is this true? If so, was it always this way? If it wasn't always this way, why was it changed?
Another curious think I was told was that NPCs cannot be dragged about as players can...I guess the same question as above concerning this applies as well...
Would it be harmfull in some way if NPCs functioned more like players?
If it's never been tried, would it be worth trying to see if it makes things more interesting?
Certainly, it would make Healers Hall a bit quieter I bet. :)

141: [Dec 04 2000] re: NPCs... (Katkt)
I don't mean to put words in Raven's mouth, and I appologize if
I misremember the phrasing exactly, but I seem to recall Raven
once saying,
"You figure out a way to make NPCs be able to deal with it, and
I'll make them draggable."

The implication, of course, is that it's hard and has been tried.

I expect the same applies to making them able to deal with
falling unconscious, although I suspect that consciousness is a
slightly easier problem.

I, of course, have endless faith in the abilities of our current
crop of coders, and I'm sure if they put their mind to it, they
could figure out a way to make it work.

Go Raven!
Go Ogma!
Go Flandor!

Go go Godzilla!

;-)

It would be neat, so I think it's worth posting once a year
or so, so that people don't forget about it, in case they come
up with any clever ideas. But I'm not gonna hold my breath.

Katkt

142: [Dec 13 2000] Examining and viewing objects (Devlah)
I decided to post this here instead of jumping to the idea board, because I wasn't sure if this is already implemented and I simply couldn't figure out the syntax, or if maybe this something new soo..
Can you specify an object on a person to look at or target? I know you can use (held) when you want to specify something on yourself, but what if you want to look at (for example) an Ay Balta being carried by JoeSchmoe NPC, and get the desc of it you would normally get if he showed it to you, or cast rva on a pass someone else is wearing (I don't know if that requires touch or not), or one of the light spells (again, the touching question) or DS on an amulet someone is wearing.
Is it possible to somehow: examine (on veia) ring? Or somesuch?
If not, I think it would be somewhat nice to have, if it is already possible, could someone help me out here?

143: [Dec 13 2000] re: (Talahaski)
From what i know, this is not possible. I'm sure
sure that you should be able to get a close look
at an object somebody is wearing without asking them
to show you.
As for using the (held), you can also use
(floor) and a few others i think.
Talahaski

144: [Dec 14 2000] there should be some skill involved. (Griffith)
if someone is trying to get a close look at my
moneybag or pack i think they have
earned the right to be attacked
so perhaps pilfer should be used to
help someone to see my belongings without me knowing

*griffith

145: [Dec 14 2000] Ex'ing others inventory. (Khebemn)
Should be possible to do, but the whole room would
notice you doing it and it should offend NPCs. Players
becoming offended is their option, like being pilfered.

146: [Dec 14 2000] exing (Baraki)
how can you look at someone elses underwear?
what if they are wearing 10 necklaces? how real would
it be for you to be able to distinguish the details of one?
also what if they are 10 feet away. how can you see detail
at all?
--B

147: [Dec 14 2000] Huh? (Devlah)
This has gotten way out of proportion..
How can it be considered rude or dishonest to look at something you should be able to see normally?
I never mentioned anything about seeing INTO anything. Only simple observation that would be possible normally.
As for distance, there is no difference in the game as far as I've been able to discern...A room is a room..
Even a hez is still a room with a nifty name..
Er..hex.
When you are in healers hall, and someone walks in, you can see what they are wearing if they aren't cloaked.
You can see the details of their clothing. An amulet, or Pass is not something that is hidden is it? You can see them wearing it.
If you can see that it is there, and out in the open, why shouldn't you be able to see what it looks like?

148: [Jan 07 2001] Seems fine to me (Therador)
When someone enters a room, you can examine them and see their inventory.
And the description you see is what it looks like from a distance.
If you wanted to get a closer look at someone's necklace, you would
have to walk right up to them and grab in and look at it.

It might be an idea to be able to examine something someone has on,
but they should know, "Therador is trying to examine your necklace"
in which case they would have the option of bashing or zapping you,
as their character warrents.

Therador the really big Ogre

149: [Feb 13 2001] Hypnotism (Mosiah)
Just wondering if anyone has been hypnotised before, tried it today at school and it didn't work for me. Was pretty funny to watch though.
-Disgruntled player of Mosiah cause he got whapped in the head and woke up in the middle of things.

150: [Feb 13 2001] RE Hypnotism (Graender)
I studied self hypnotism when I was younger and actually learned how to
hypnotise myself. To test if I was really hypnotised, I made the
suggestion to myself that the number 49 didn't exist. That it went from
48 to 50. But once I saw the number 49 I would remember. Then I told
myself to forget I had hypnotised myself.

Dang, if it didn't work. I was counting something a little while later,
and kept coming up with 61 of something, when someone else was coming
up with 60. So I started counting 1 by 1, and still came up with 61.
So then I wrote down each number, and noticed that I had written a 9, a
19, a 29 and a 39, but not a 49. Cause 49 didn't exist. Then a light
bulb went off in my head, and I remembered hypnotising myself


151: [Feb 14 2001] Hypnotism (Devlah)
One of the difficulties surrounding hypnotism, is that under normal circumstances, the subject must be a willing one.
Even then, it can be a lengthy and complicated process, due to subconcious inhibitions, on the subjects part.
A more viable alternative that has it's pro's and cons, is the use of Brainwave entrainment, coupled with subliminal messages.
If done correctly, it can be a far superior tool to hypnosis, on the other hand
, an unfortunate side effect of it being soo effective, is that the subjects wil
lingness to cooperate, is irrelevant, making the process somewhat dangerous.
I personally have been studying this particular subject for 4 years now, and I still find new and interesting things occasionally, that shed new light on it.

152: [Feb 14 2001] A little more on not working (Mosiah)
Well, I actually got through the part of getting under, but the guy talked really fast and couldn't understand him very well, was this guy John Ivan Palmer. I guess he had us turn into rag dolls and fall over, I ended up on the floor. Then he had us do something with boats and when I sat up to get into my boat and paddle I got whapped in the head and woke from my trance.

Was very disappointed because I wanted to be hypnotised so badly.

And I've also studied up a bit on stage hypnotism, got a bunch of scripts and have actually put a few friends under and did the stereo typed you turn into a chicken when you hear the bell :P
-Player of Mosiah like being a little retro.

153: [Feb 15 2001] Hypnotism (Flandor)
I got hypnotized to quit smoking. Twice. You'd think I would've
learned the first time. Actually, it did work rather well.
Each time I quit smoking for about six months, which is better
than I've done with any other method. Alas, I'm still smoking.

On a vacation with my parents I saw my step mother get hypontized
with a group of people on stage at a bar. She was very receptive
to it. She was the last one left up there taking goofy suggestions
and answering questions about her childhood. She talked about
her first kiss - she was 6, it happend under the big oak tree
in her back yard, she told us the boy's name, etc. She's the type
who craves attention, though, so I'm not convinced she wasn't
just playing along.

She claimed not to remember any of it, which I don't buy, either.
I remembered pretty vividly what went on during my two sessions.

-Flandor

154: [Feb 18 2001] Online Dartmud Profiles (Maia)
After weeks of not mudding, I am back and proud to shamelessly advertise a webpage devoted to Dartmud characters
the page is geared towards characters and how players came about creating and playing them.
it also comes with some halfway-decent artwork. please take a look and participate.
http://www.geocities.com/terraforge_dartmud/
although i didn't want to use geocities, i didn't have much of a choice...it's free.
if you are kind enough to participate...(thankyouthankyou)..MUDmail Maia from the OOC postoffice with the necessary info.
-Maia expects some hit counting!

155: [Feb 21 2001] Free web hosting (Graender)
I just wish to suggest freeservers.com. That is what I use for a
couple of pages, and it is very nice. They do have the compulsery
banners, but they are well done, and even have on line web building if
you want it, or you can send your own html, and it's all free.

You could create, say, dartmud.freeservers.com

I am in no way affiliated with freeservers.com, and just use it myself
for a few of my webpages. YOu can set up a site and have it active inside
of 15 minutes.


156: [Mar 25 2001] hypnotism (Elyth)
I used to do this weird thing where I'd hypnotize ppl to think they were somewhere
other than where they were, i.e. on a beach or in Madonna's dressing room or something.
They acted like they were doing all the stuff they'd normally do in such places and
would tell me what they saw if I asked, but to this day I have no idea if it
really worked on them or if they were just lying out their asses. Oh well.

157: [Apr 13 2001] whats up? (Kakkt)
I've been gone a good month and there is barely anything that has happened!
plenty of times I've been gone for only a week and have to spend an hour to read all the new posts, what is causing such a slow down of activity? people are still here around the clock by the dozens yet nothing is happening, some might say no news is good news but its like nobody care anymore, wheres your DM spirit? Noone's been killed in a war really, everyone seems to be on low
kakkt
(P.S.) I dont look forward to when mosiah decides to pay me another visit after reading this and scares the bejesus outta me by nearly killing me then saying is that exciting enough!
(P.S.S.) newbies beware, unless you have mastered your knowledge of what means what mosiah will trick you.

158: [Apr 13 2001] re:what's up. (Dimstar)
Well there has been plenty going on that I hear about. I assume that people suffer from what I'm suffering from (Fatassness) and are just to lazy to post.

159: [Apr 16 2001] Well... (Veia)
Oh there's plenty to talk about. We just can't talk about any of it oocly. :P

160: [Apr 21 2001] bye (Lynneah)
i just wanted to say bye to everybodei-
sorry i could not figure some stuff out fast enought

peace-lyn

161: [Apr 24 2001] poll (Mysic)
Anyone be interested in replying to a poll?

How many times in a normal earth day do you type who in this game?

Why do you check who?
Is it more habit than desire??
and more things.. that i forgot :(

Just thought I'd share a little pondering.
WHO

Mysic

162: [Apr 24 2001] Who... (Graender)
How many times... when I first log in, I type who.

Perhaps once a half hour or hour, I may type who.

Why? When I first come in, to see if there is anyone I know on.
Throughout the day, to see if anyone I know has come in.

I don't know many people here, and since I didnt' get into a house
I don't play that much, so it's far and few between when there is actually
someone I know on, if they didn't already all die and start new chars.

Graender the Miner

163: [Apr 25 2001] poll (Dimstar)
probably about once every 2 hrs
to see about how many people are on
desire

164: [Apr 29 2001] addiction (Mysic)
now having been online for 13 hours (according to the ticker) I shall rest.. take a break!
its not bad is it?? please tell me its not!
wish more people would have joined in the polls
oh well..
G'day to you all

Mysic/k

165: [Apr 29 2001] Re: addiction (Kesem)
I scoff at the meagre time you have spent DM'ing
Player of Kesem

166: [Apr 29 2001] Re: Re: addiction (Kesem)
my personal max has been 18 hours, interrupted for a milky way bar.
Player of Kesem

167: [Apr 29 2001] re: addiction (Phoebe)
In the old days, when Silly mud was still around, I once spent
36 hours straight on silly mud and built a new character up to
level 40.
That was right before the first time I quit mudding.

168: [Apr 29 2001] re addiction (Melchiah)
13 hours....HA! thats average for me
36 hours..not bad
my personal high is 42 hours
Player of Melchiah

169: [Apr 29 2001] Pfft! (Devlah)
I think I got you all beat...
I once spent 72 consecutive hours in DM, and quit only after Ogma threatened me with eviceration if I didn't go to bed in 10 seconds!

170: [Apr 29 2001] all your base are belong to us (Mysic)
ok Devlah, we shall see who has most addiction
muahahaahahaaa..
just joking
I stayed on for another 2 hours after that post anyway
wanted to watch tv and not bot
hmm
hmm

171: [May 01 2001] Mines unstable, what does that mean? (Graender)
I'm not sure if I understand what the important announcement was about
with mines being unstable.

Does that mean that it is common for them to collapse? That I knew.
Or is it saying that if an item is stored in a certain hex in the mine,
it is possible that it will dissappear?

I mine a lot, being a miner, and have been known to fall asleep in mines.
I've even done this over resets, but luckily I know how to dig my way out
of a mine blindly without existing tunnels to follow.

Should I not sleep in mines because somethign could happen to my char, or
is it just that I shouldn't store stuff in there not on my person (which I
don't anyway).

Graender the Minor Miner.

172: [May 03 2001] Mines, polls, blah blah blah (Veia)
I'm not sure if mines resetting due to reboots can actually do anything to a char
other than get him lost but I've known items (racks, bins, etc.) to poof for this
reason. Then of course there's the wonderful little bug that keeps you from digging
anywhere until you figure out where it'll let you dig but I'm pretty sure the creators
know about that one and it still exists so it must be pretty damn hard to fix.

Anyway about the who thing...I check who WAY too much. Basically when I'm bored as
hell and have nothing better to do. Of course most of the times I check it I repeat
it about 4 times or so to make sure how many players are actually on because those
estimates aren't always exact. :P Speaking of which, who all's noticed the cute little
message you get when you check who when no one's on it? :P

-player of Veia is way too weird today (but what else is new?)

173: [Jul 27 2001] Beef (Mosiah)
I like beef :)
-Mosiah.

174: [Aug 03 2001] ESL abroad. (Bizquaithe)
Anyone here have experience teaching English abroad? Mail me please.
Bizquaithe

175: [Aug 04 2001] Flamewar Deleted (Raven)
Take it to mudmail or leave it on the complaint
board. This is not the place.

R.

176: [Aug 24 2001] Role Playing (Fara)
Look, Peeps.. my character is not me. I just want to clarify that in case there is any confusion. My character is really young and naive and superstitious. I am old, and I see things Fara doesn't see.

I don't want to know who anyone's seconds are, because it would be too boring. I'd rather treat the characters as seperated, that's role playing.

So please don't drop hints about it! Alright? I don't want to know that so and so is a second, and I sure as hell don't intend to have Fara censoring himself around someone's second. Too dull.

Don't get Me OOC confused with Fara.

Fara is a lamb. I am not.

Frankly, I don't read a lot of the OOC posts, because I don't want to have stuff revealed and get all of the mystery torn out of things. As it is, I feel like I spent too much time hanging out at Healer Hall wisecracking OOC and it's affecting my character. I prefer to have Fara influenced IN CHARACTER, not OOC. No one should really have issues about that, since it is in the rules.

I seem to be way older than most (though not all) of the players here. If Fara reacts to something, you really should NOT have issues with whatever character he's reacting to, because I concieved of him as a reactive character. If you wish to take issues, take issue with ME.

(eye roll) Look, I'm not stupid. I looked around and tried to see what seemed like it would be fun to do, and what seemed like the most fun was to let him be totally indocrinated by Bakuretsu, so I did it. That was a choice I made, so I sure hope no one is being pissy with Baku about it, seeing as how I am really a 33 year old woman, and Fara the spoiled brat is a fictional character.

If I have to explain that Fara is my creative baby.. and he is not me... too many times it will get dreadfully boring for me. Pretty soon I will be wasting away, OOC wisecracking in Healer Hall, and there will be nothing but Sumiko left and poor little Fara will be aborted before he even gets to live. Then it won't be a game anymore, it will just be one big chat line. That would SUCK!

I don't care about Daring acting like he's going to blow Fara's head off... although Fara himself really does seem to care. Fara is kind of high maintenance if you ask me, although from time to time, I think he really does put on a good show.

If I try to leave, it's only because I think I am too addicted. So don't blame anyone else for any of Fara's antics. Also, you can expect Fara to explain everything away in character, because I hate storyline gaps, but don't take Fara's explainations too seriously. I just want the kid to have his own life.. not mine.

There is one thing that is common between me and Fara... I do get depressed. So does Fara. I've never been able to successfully RP any character who didn't get depressed, it's too hard for me to write for.

Sumiko (Player for Fara)

177: [Aug 26 2001] Player of Fara? (Katkt)
I'm not sure if you're in the habit of checking your OOC mud mail, but I've
sent you some. So please check it.

- Ted, Player of Katkt

178: [Sep 07 2001] Canadians? (Pock)
Hello All,
i need you help to resolve a bet i have.

How many Canadians are there that currently play dartmud.
The definition for this exercise is peopl who has canadain citizenship.

Cheers,
Pock

179: [Sep 07 2001] re 178 (Vex)
I think only you and me Pock.

player of Vex.

180: [Sep 08 2001] Bah (Veia)
This place was awash in Canadians at one time, there's gotta still be more than
you guys left. :P

181: [Sep 08 2001] Canadians! (Ima)
Ahem. I am also Canadian. And you both (Vex and Pock) knew that!

Ima

182: [Sep 09 2001] Burp (Veia)
Drink a big ol' Canadian beer for me wouldja? Either that or mail me some. :P

183: [Sep 09 2001] Ima's status (Vex)
Ima isn't a REAL Canadian :)

Vex

184: [Sep 09 2001] Egads! (Veia)
They have Instant Canadians now??? Just add beer (in case of lack of such, water
will do) and BAM you got yourself an Instant Canadian!

-player of Veia should be coherent by now but apparently isn't

185: [Sep 09 2001] re: Ima's status (Ima)
Harumph. I am indeed a REAL Canadian. That's all I have to
say. So there.

Player of Ima.

186: [Sep 09 2001] Everyone Else (Vex)
Just out of curiousity, where is everyone else from?

Vex

187: [Sep 10 2001] The great state of... (Odysseus)
Indiana!
behold the glory... behold the beauty.... behold the corn

-Ody

188: [Sep 10 2001] the wonderful town of... (Kakkt)
lesse, I cant remember where I was born, but I have a passport to australia, scotland, and america, so I was born in either hollywood, melbourne, or glascow
my god I cant spell tonight, well, see yall later
the just now learning player of kakkt

189: [Sep 11 2001] Ima is Canadian. (Pock)
My defination is Poeple who have Canadian Citizenship.
Ima has Canadaina Citizenship.
Therefore Ima is Canadian.
She just lives, in another country.

190: [Sep 12 2001] great 'ol utah *urk* (Iemz)
I'm stuck in *cough* the uhm.. wonderful salt lake city
*coughssomemore* It's just so great here *urg*

Iemz, the outnumbered

191: [Sep 13 2001] New Hampshire (Magik)
I'm stuck in Salem where nothing exciting EVER happens and most of the people mow thier lawns and act lazy all day.
The player of Magik.

192: [Oct 01 2001] Race Description Artwork. (Vex)
The artwork done for the race descriptions on dartmud.com is great! A job well done to the parties or party who did it.

Player of Vex.

193: [Oct 01 2001] re: Race Description Artwork (Flandor)
You can thank Maia for the wonderful artwork. She's only got
two done so far (humans and elves), but they're worth the wait!

For those of you who haven't seen them, go to www.dartmud.com,
click on 'helpfiles' then 'races'. Then tell Maia how much ass
she kicks.

-Flandor

194: [Oct 02 2001] maia's nice work (Pathos)
i had seen the human race picture done by maia, it was rather amusing
now with the daring elf one! ha... and theres the golem in the background
cant wait to see orcs :)

great art maia, wish i was as talented as you

195: [Oct 05 2001] Canadian (Stampy)
In Canada why do people call ham bacon?

Stampy

196: [Oct 05 2001] Bacon. (Vex)
Bacon and ham are two different things.

Vex

197: [Oct 05 2001] Re: bacon (Ima)
Canadians don't call bacon ham. However, there is a type of ham called
"Canadian bacon". That doesn't make much sense, I realize, but it's true!

Ima

198: [Oct 06 2001] California here (Graender)
I'm from California, LA Area.

Player of Graender the Minor Miner


199: [Nov 01 2001] a bards rendition (Tassle)
work all day, play all night
singing songs, feeling all right
the warmth of the fire, spread to all
a stranger appeared, against a wall
he surveyed the room and began to laugh
a brave warrior called out, 'you tread a bad path!'
the laughter increased , he flicked his hand
a creature appeared spitting hot sand
patrons scrambled and ran for cover
many were slow, few were sober
mages & warriors screamed in pain
sand did fall, like a blinding rain
mages couldnt cast, warriors couldnt see
the stranger disapeared
dancing with glee
the monster did fade, soon all was well
how to defeat, only time will tell
how to defeat, only time will tell

tassle, the lost wanderer
excuse the double line :)

200: [Nov 09 2001] Warning (Veia)
The comp's decided to start fucking up, which may or may not be caused by recently
installing 1602AD. From the noises it occasionally makes I assume the hard drive is degenerating.
So if I disappear for a while you know either it died or I persuaded my mom to send
it in to the company for a replacement (it's still under warantee *cackle*).

-player of Veia

201: [Nov 14 2001] Farewell Friends (Id)
I would like to thank everyone: the creators, the players, everyone who helped
make this mud such a wonderful place to spend my time. I've enjoyed my time here
immensely, which is part of the problem. I find myself in need of focussing on my
real life. I will not be back.

Take care all, and play nice.

Player of Id the Dwarf
Player of Jian the Troll
Player of Tal the Troll
Player of Bamhone the Halfling

202: [Dec 05 2001] Sorry to see you go (Aluin)
As in all things, I wish you luck, Bamhone.
Real life must take priority.

You will be missed, Hambone :)

-Player of Aluin

203: [Dec 09 2001] And this year's nominees are: (Euros)
It's been quite a long time since Maya did her survey.
I mean, 'Most Evil: Kye'? No affront to Kye, of course,
but things sure have changed since then. I think we're
overdue for another survey, and I am more than willing
to collect votes and stuff.

Here's how we'll do it. We'll use all the categories
Maya painstakingly thought up. (I'm not THAT motivated.)

These are:

1) Best character description
2) Best roleplayer
3) Most helpful
4) Most evil
5) Biggest Ego
6) Best fighter
7) Best mage
8) Best thief
9) Best vampire

If I probably sat down a minute, I'm sure I could come up
with a few more, but that's where you come in. For the
next, I dunno, three days or so, mail me some category
ideas. If I get a favorable response, I'll post them all
up and you can make nominations. If not, well, then it
doesn't go farther than this. :)

Unless I get several requests to do so, I'm foregoing the
Creator categories. No offense to the creators of course,
but there aren't many of you to choose from. :) Creators
can always be nominated for the regular categories, though.

Character must currently be among the living. Well, scratch
that... just try not to be TOO obscure. One vote per player,
also. I can't control this, but hopefully we can all be
adult about this.

Okay bye.
--Euros

204: [Dec 09 2001] re: Survey (Bromri)
Well I'll go ahead and post the first list...these are my tentative choices, Some of these categories are hard, so here are my nominees:

Best Description/Dressed: Bakuretsu
Best Roleplayer: Daring
Most Helpful: Veia
Most Evil: Dark
Biggest Ego: Kythalus
Best Fighter: Eddard
Best Mage: (doesn't want to win biggest ego)
Best Thief: Asp
Best Vampire: Dark

Honorable mentions or even ties go out to: all those people who descriptions I'm not observant enough to notice, all the people who roleplay (Longfang, Lich, etc.), all you evil people (you know who you are), Laran for not having quite large enough an ego, Ramik for fighting skill, and Ral and Tomnoddy for thief.

-Bromri the surveyor

205: [Dec 09 2001] categories (Leareth)
how about adding a most Noble Baron category.
I'll vote later, I need to think about this first.
Leareth

206: [Dec 09 2001] more catergories (Bakuretsu)
How about the most foolish deaths? Or just most deaths in general.
Deaths by the various characters by a player aren't counted, just one character. :P

-Bakuretsu

207: [Dec 10 2001] Re: Deaths (Aveius)
Heh I think Pock would win that hands down!
Most annoying in an amulet Laran

-Aveius-

208: [Dec 10 2001] More categories (Lake)
Gotta have one for biggest asskisser. Best politician would be cool too. I had a
LOT more ideas the other night but I don't remember em. (Yeah how pathetic, my memory
is approximately equivalent to a drunken Euros. :P)

209: [Dec 10 2001] category (Pathos)
most commonly used npc to be reincarnated into

210: [Dec 10 2001] Yet another catagory. (Lich)
Most leaves eatten in one game day. :P

211: [Dec 10 2001] category (Tassle)
add most lost adventurer :)

212: [Dec 10 2001] And another... (Lake)
Most repeatedly shouting for teaching. :P

213: [Dec 11 2001] How about "longest swim"? (Desla)
Of course, the ogre in question would have to admit the length of said swim...
Desla

214: [Dec 11 2001] Survey (Lich)
Best character description: Flandor
Best role player: Hrothgar
Most helpful: Pock
Best fighter: Ramik
Best mage: Bromri
That's all of the catagories I can think of outstanding people to fit.

215: [Dec 12 2001] Survey (Illa)
Why not have "worst" categories.

Worst roleplayer, theif, mage....you know
stuff like that.

216: [Dec 12 2001] Re Survey (Ramik)
Because it would be mean.
---Ramik, the worst mage.


217: [Dec 12 2001] Re Survey (Sectura)
I like the dumbest death. Add that one.

-The young mage who fell off the foyer, wandered into Larry's hatch, and numerous other deaths....

218: [Dec 12 2001] dumbest death (Kakkt)
I dont know many, but how about the weird player of... Raxis I believe... um... he was murdered because he didn't know how to open a door, then his amulet was dropped to sea for a year (rl time) he was recovered, then was practiced on untill ... was it hrothgar or elspeth... could reinc him, then 30 minutes after reincing he drawned in the deep end of the pool and never shouted or telled anyone

219: [Dec 12 2001] Re: dumbest death (Oolric)
Probably gets the dumbest PK award too. Killed by
a one-armed dwarf with similar fighting skills as
the victim and a braman mage with only rfb.

Btw, the door wasn't the reason he was murdered, it
was because he was an annoying jackass. The more
things change, eh?

220: [Dec 13 2001] Dumbest death (Rethik)
Shzerinar took 5 minutes of his time to chop down a size 500 pine. Needless
to say it squashed him flat.

221: [Dec 13 2001] Dude (Lake)
That's nothin. Ever hear the old story about Merkle and the size 1000 tree? Got you
beat by a long shot, especially since he didn't commonly die from dumb stuff every
other day like some people I could mention... :P

222: [Dec 13 2001] Worst death(s) (Illa)
How about the night that 7 or so people died due to
botched quest in Tirachi?
3 Died on quest
3 or so died trying to save them
Even more died trying to save them
2 died Getting amulets....


223: [Dec 15 2001] stupid deaths (Baraki)
thats nothing compared to the now classic "pond lemmings event".
i think at least 15 people died there... all plunging to their
death trying to save the others... heh.
as for me.. i think my stupidest death was dying to bees (the honey kind).

224: [Dec 15 2001] stupid fighter tricks (Lake)
My personal favorite is known as the Bamhone maneuver.
While sparring a tough opponent such as Peli or Tyca, accidentally null out your
parry allocs, and watch the fun begin.

225: [Dec 15 2001] Re: stupid fighter tricks (Katkt)
Or put down the weapon that you are using to parry. That works
reasonably well too.

Katkt

226: [Dec 17 2001] Thought for the day. (Oolric)
Do female minotaurs have udders?

227: [Dec 17 2001] Not enough response. (Euros)
C'mon people! Mail me, post whatever...but I'm not getting response to make
it a worthy survey.

228: [Dec 18 2001] Award for the Most Tags (Asclepius)
Goes to...... Mosiah!!

a cloaked figure (juggling) (lying on the ground) (riding a black clydesdale) (smoking) (wearing a party mask) (blurry) (posting a note), outlined by a dim violet shimmering glow.

Sighted today, outside of Hh.

229: [Dec 18 2001] Easy survey: Rowans. (Euros)
Okay, while you are all thinking hard about who to nominate and what
categories to post (which I KNOW you're all doing), here's an easier
one.

Rowans: Are they like Roswell aliens, or tall, thin, chiseled, blue
humans?

Or something else?


230: [Dec 18 2001] rowans (Pathos)
rowans remind me of the magical rowan tree
tall, thin and billowy

231: [Dec 18 2001] re: Rowans (Ogma)
From what I gathered, Rowans were based off of Elric of Melnibone (if
any of you youngsters are familiar with Michael Moorcock).
The Melniboneans were essentially human, but he was an albino and suffered
from extreme physical weakness which somtimes strikes those with albinism.
Rowans are basically tall, pencil-necked, spaghetti armed geeks who do
more thinking than physical work and also happen to be blue.

Ogma

P.S.
Rowan is another name for the mountain ash, they're all over here in
the Pacific Northwest. They aren't particularly tall nor are they spindly,
they do, however have red berries, which the ancient Celts believed had
powerful magical properties. They aren't fantasy trees they're real (in
fact there's one in my parent's front yard.)

232: [Dec 19 2001] Re: Elric. (Oolric)
Coincidences are fun.

Oolric of Moolnibone.

233: [Dec 24 2001] re: Melnibone and Rowans (Desla)
Actually, I am responsible for that, and it doesn't particularly predate me.

First, Elric was rather unique among Melniboneans for his infirmity. So, basing
a race on a person would be possible, but it'd be incorrect to say that they
were based on a whole race, because the whole race doesn't share the
characteristics of its most well known member.

Second, before I created Segliz, there wasn't a huge amount of information
about Rowan culture, civilization, or anything like it. So I made a lot of it
up. I don't know who came up with Rowans originally, but they weren't still
coding when I made Segliz. Segliz was the fourth city created: Eristan,
Tobermore, and Farm Town preceeded it, I believe in that order.

Segliz started off as a concept--what if I made Imrryr for Dartmud? Obviously,
several major things are very different--not on an island, no dragons, etc.
No sea maze, either. Much of the stuff in Segliz is adaptations from other
fantasy material. The entryway was somewhat inspired by the gates of Moria,
the caves' magical walls were adapted from the ADnD Prismatic Wall spell,
the pattern was inspired by Zelazny, the chaplain was adapted from Eliza code,
and so forth. About the only thing that I don't have a good idea of where I
borrowed it from is the Heart.

The Segliz underground areas were mostly done by Kenter under my oversight,
and bits and pieces have been added (Scrying tower) or removed (casino) by
others over the years. Segliz is going to be seven years old pretty soon here;
it opened in early 1995.

Desla

234: [Dec 30 2001] Rowans (Tellborn)
I think everyone missed the boat on this one. Take a look at Marion Zimmer Bradley's "Darkover Landfall". The "comyn" - her highborn human telepaths all have a common ancestry with "the Blessed Cassilda" who was some crewmember named Camilla, who had a child (Hastur) by a Rowan (native alien of darkover - humanoid, but interesting differences, like 6 fingers, etc.) Her brother, Paul Edwin Zimmer has played wonderfully with the Hastur Mythos, drawing on both Tolkien and H.P. Lovecraft in "A Gathering of Heroes", "Ingulf the Mad", "The Lost Prince" and "King Chondos Ride". Of course, I could be wrong.

Player of Tellborn

235: [Dec 30 2001] Comyn (Lake)
Hmmm entirely possible, although some things would of course be different i.e. no
red hair (uggh red hair on a rowan) and laran doesn't exist, unless you count the
crotchety old elf. I haven't read enough of the stuff to know if Comyn were generally
weaklings or not, although there was one whose name I forget that kept getting
sick at the Tower because something was wrong with her channels. You'd think though
that if the whole race was weak they never would've set up all that stuff that had
existed for god only knows how long, and probably wouldn't have been the resident
bluebloods because if nothing else it would've made them easier to kill.
Interesting idea though.

236: [Jan 17 2002] Rowans (Mosiah)
Heh, there is a card from Magic the Gathering that is what I picture a rowan as, it came out of the Urza block, they people were called meditran or something like that, blue, skinny, tall, cool eyes...=rowan ;)
-Mosiah poo poo

237: [Feb 15 2002] Vote DartMUD! :) (Thelenian)
Hey everyone,

For all of you who don't read Raven's Dartmud Discussion Forum, we're
currently trying to vote DartMUD up on the topmudsites.com listing.
If you agree with me that DartMUD is awesome, show your appreciation
for the creators' hard work with a few mouseclicks.. and maybe a well-
written review or two ;). Anyway, just head on over to the forum
(http://www.surfon.com/cgi-local/ikonboard/forums.cgi?forum=2), and
you'll find the voting gateway link in the thread entitled "Vote
Dartmud!". This is a temporary measure until the website can be
updated.

Thanks,
Player of Thelenian

Oh yeah. Remember, you can vote once every 12 hours, so set your
alarms! ;)

238: [Mar 22 2002] hello (Gato)
hi,
i just wanted to say i think this game is really cool.anyone from utah or cali,let me know halindo19@yahoo.com
gato:)

239: [Apr 08 2002] rowans (Flandor)
Want to see what rowans look like? Point your browser at
http://www.dartmud.com/open/help_races_rowan.html

Thanks, Maia!

-Flandor

240: [Apr 09 2002] rowans (Fek)
ok, that is cool. really cool. you rock Maia. i have no artistic talent. I hate you.

241: [Apr 12 2002] NPC Superlatives (Flandor)
NPC superlatives
vote for your most/least favorite NPCs
in various categories

best/worst
overall
brain
description
shopkeeper
dressed
personality
smell
teacher

least/most
annoying
buggy
useless
friendly
intelligent
evil
attractive
lame
helpful



Enjoy.
-Flandor

242: [Apr 12 2002] npcthingy (Kakkt)
best overall: Telinor/ worst: Sasha
best brain: the guy always talking about lilah/worst: tupper
best description: Telinor/ worst Gordon
best shopkeeper: Ookeeooo/ worst: Tobacco shop owner (tobermore)
best Dressed: Fern/ worst: Telinor
best personality: Pelidor/ worst: Morran
best smell: Golem/ worst: Thad
best Teacher: Gym Guy/ worst: the rat cage lady (cant remember my own name for gods sakes)
least annoying: Telinor/ most: Waq
most buggy: ogre blocking rat cage lady/ least: Fern
least useless: Gordon/ most: nort
most friendly: Waq/ least: Waq's demon
most intelligent: Tupper/ least: Soreg
Most evil: Waq's Demon/ least: Waq
most attractive: fern/ least: Kitack
most lame: Telinor/ least: Pelidor
most helpful: rat cage lady/ least: Marissa.

thats just my opinion, please disagree with me, I dont like being in the majority.
Player of Kakkt

243: [Apr 13 2002] Re: NPC Superlatives (Tzven)
Most helpfull, and best shopkeeper would have to be Skull.
Most attractive would be Lavender.
Best teacher, Nazir
Friendliest, Duvnar.
Most annoying, Hap. Getting that damn guy alive through the hexes just pisses me off.
Most intelligent, Razfallow. Try taking an elf there some time.

244: [May 17 2002] Dartmud Chatroom (Silk)
Well guys, I've been playing for a few years here, and I know most of ya
but in the interest of my new character, I'm not divulging who I used to
be. Anyway.. I've got a chatroom set up on DalNet servers..

#dartmud is the chan.. Just log into it and have fun.. If you have no
idea what dal.net is or what IRC is, then find me ingame and I'll explain it
to ya.

Later!

245: [Jun 20 2002] College (Kakkt)
As if any of you care I wont be playing almost at all for the next few months, and maybe even years because college is just starting for me on monday, and its going to take a lot of my time to keep up with the older kids.
Have a great time developing this mud beyong my dreams while I am absent, see ya'll in a while
player of kakkt

246: [Jun 23 2002] re: College (Quwe)
Good luck with your studies, genius boy.

247: [Jun 23 2002] re: College (Sirio)
good luck! :)

248: [Jul 03 2002] Silk (Arizel)
Good luck getting anyone to inhabit your channel. I had the same channel on the same
IRC network more than a year ago and not many ever showed up. I actually had
Ogma and Raven in there occasionally, and quite a few players popped in now and
then, but no one ever really hung out in there. Perhaps it's just as well...we
have plenty of methods of ooc communication as it is.

249: [Jul 04 2002] Happy 4th (Mosiah)
I get to work the 4th it sucks, don't even get any special time and a half...BAH


But anyway, happy fourth everyone!

250: [Jul 06 2002] re: Happy fourth (Engo)
I had to work on the fourth too...
but..

I got double-time! Woo

engo

251: [Jul 06 2002] re: Happy 4th (Quwe)
I didn't have to work
.... but I got paid anyway.
*cackle*

252: [Jul 12 2002] Fourth working... (Mosiah)
I had to work on the fourth, and I didn't get no benefits....facists....
-M.

253: [Jul 30 2002] For the bored among you (Arizel)
Some of you know this but I'm gonna post it anyway. I have a chat bot that I
wanna enter in a contest where I can potentially win $25,000, although I
highly doubt I will. However, in order to enter this contest, I need a
transcript of a really impressive conversation with a human. This is where you
come in. My bot's url is
at http://www.personalityforge.com/directchat.cfm?BotID=3362&MID=3355
(which almost wouldn't post which is why that sounds retarded). If you chat
with her, you're likely to get an error of some kind. Just hit back and say
something else. The stuff that bugs her out isn't my fault, it's the way the
site I made her on is coded. You can talk about a lot of things with her, so
don't just keep saying hello and ok. Give her something to work with and
she may amuse her with her twisted sense of humor. :)

254: [Jul 30 2002] PS (Arizel)
That's supposed to be an ampersand between the 3362 and the MID.

255: [Aug 02 2002] Just checking. (Oolim)
To see if I could post. I can great!

256: [Aug 06 2002] Update on my bot (if anyone cares) (Arizel)
You can now chat to my bot easier by going to
www.chatterboxchallenge.com
and clicking on Onyx of Borg.

257: [Oct 28 2002] my favorite thing to type in the mud (Crack)
Put tin in bin

258: [Oct 28 2002] My favorite thing to type in the mud: (Ogma)
drop acid

Hey, I'm a child of the sixties, what can I say?

259: [Oct 28 2002] My favorite thing to type in the mud (Ramik)
finger <whoever>

It's made for some very interesting conversations around the (RL) house:
Hey, do you know if Kit's been around lately?
Oh yeah, I fingered her a few hours ago.
You WHAT!??!

---Ramik

260: [Oct 28 2002] favorite command (Raven)

give head to <person>





(draw executioner's axe, behead corpse, get head...)


261: [Oct 28 2002] Re: My favorite thing to type in the mud: (Katkt)
I'm glad it's not just me, Ogma.
Why do you think Katkt studies tanning so much?

Katkt

262: [Oct 29 2002] Re My favorite thing to type in the mud (Axeoth)

sniff corpse


263: [Nov 02 2002] RE My favorite thing to type in the mud (Sgulg)
craft spotted dick

264: [Nov 03 2002] my favorite (Ashint)
Dance.hop.bounce
ashint

265: [Nov 04 2002] RE My favorite think to type in the mud (Moogle)
rename character

266: [Nov 04 2002] Re: Lag (Selesulec)
There have been a couple of gripes about Lag on the complaints board. While
the concerns are well founded, simply complaining wont help any.

Much of the Lag is caused by lazy crafters and sloppy castle members. Each
item in the game, be it a rat, a pile of tallow, a penny or a sword has to be
constantly tracked by the game. When you're done reading this, type "status".

Objects: 18801 5555847 (10785 swapped, 12490 Kbytes)

If I read this correctly, thats 5,555,847 seperate objects. It is that which
causes the Dreaded Lag, not tax increases or new drivers.

What can I do about 5 million objects, you ask? Pray consider:

Each pile, be it made of 35 ounces of alum, 20 suns, or even 24952 apples are
each considered as one object. As they are stackable, you should put them in
bins. Not only do bins dest the objects when closed, they recreate them when
opened. In effect, you are preventing Dreaded Lag whenever you clean up.

Bins dest and recreate items? Isnt that dangerous???? On the contrary, from
what I understand, bins make a list of their contents and reloads everything
from that list. So three dozen seperate piles would become a single object. The
same goes with:

Racks, Armoires, War Chests, Wardrobes, Cabinets, and Cupboards.

Please note however, with armoires and war chests, only the weapons and armor
are dested, the 'chest' part of them is normal, and anything inside it will
still be considered as objects.

I dont care about Dreaded Lag, what does cleaning up do for ME? Well, if you
are a member of any castle, you may be aware of such a thing as TAXES. Taxes
are partly calculated by how much junk is accumulated inside a castle. In
other words, each seperate item actually increases the amount of taxes you have
to pay.

So folks please, before you start complaining about lag, try to clean up things
on your end.

Thanks,
Player of Selesulec.

267: [Nov 04 2002] My favourite thing to type in the mud (Selesulec)
cook spellbook

Dont cook the books!

268: [Nov 04 2002] Re: Lag (Raven)

I don't begrudge people their stuff, but people keep a lot
of junk that there's no reason for - stuff that clearly
has been littering their storeroom for months if not years.

If you haven't used it for a year, throw it the heck out.

Also, there's no reason any armor or weapons or scabbards
should be floating around loose. If it doesn't go on your rack,
throw it out. I think a lot of people are in the habit of
going out and killing an NPC, wearing their stuff around, and
then they go home and throw it in their chest, where it stays
forever.

Don't be such darn packrats.

R.

269: [Nov 05 2002] re: Lag (Ramik)
As far as I go, the only weapons that I tend to keep in my chest are weapons that a rack would break. I don't know how widespread that is, but after losing semi-unique or very rare equipment several times, I've become suspicious of the universal utility of racks. If racks could be modified to unload/load even rare items properly, I would use them quite a bit more, and my chest would be much emptier.
Oh, to further serve as a chest-emptier, perhaps if there were shelves/racks/bins that could be used for scrolls. We keep a decent scroll library at Winterhold, and those little guys are really ungodly bulky. I would _love_ it if there was an alternate storage method, and I imagine that it would reduce lag overall as well.

I know that both of those ideas seem to be of the "go code this for us, and then there will be less lag" variety, and I promise you, that's not the way I'm thinking...I'm just trying to figure out what I keep in my chest and why I don't keep it elsewhere, and that's what I came up with.

Thanks,
---Ramik

270: [Nov 19 2002] Re: Lag (Teehmar)
Just a slight correction. In the output of "status", the first column of
numbers is the count, and the second column is how many bytes of memory
taken up. So right now, status gives:
Objects: 24402 6702987 (15413 swapped, 15870 Kbytes)
Which means 24,402 objects, using 6,702,987 bytes of memory. (I won't get
into the swapped part.)
The other geeky command to see memory, is "malloc". I won't try to explain
what all the numbers mean. Get the driver source if you really want to know.

Teehmar

271: [Nov 20 2002] re statue (Kefka)
gotcha teehmar
24,068 objects on the ground or other places
6,053,411 bytes used for those objects
16,658 objects swapped (compressed in bins and other objects) stored on the drive
18,353 kb (18 meg) used for those swapped objects
correct?

272: [Nov 20 2002] re: Lag (Teehmar)
Actually, the ones in bins are unloaded, and not counted at all in those
numbers. The swapped ones are ones that havn't been interacted with in the
last 90 minutes or so. (And everything is an object, including players,
monsters, boards, backend servers, most commands... With very few exceptions,
if you see it or interact with it, it's an object. If you don't see it or
interact with it, it's still probably an object.)

Teehmar

273: [Nov 22 2002] Objects and stuff (Flyte)
I think a HUGE number of those objects will turn out to be those items that can't be stored easily in bins or similar. Scrolls are the prime culprit I am imagining, but then there are other obscure objects such as berries. Books too probably account for a small number of them.

Now, if shopkeepers actually destroyed the items they were sold (but keep a list of it) for things like food, some armour, etc. it'd tidy things up even more? I guess something like that wouldn't be easy, else it'd probably have been done sooner?

274: [Nov 22 2002] Shopkeepers (Axeoth)
Some shopkeepers do seem to destroy objects
Otto does, I assume, since he has no backroom
Iblie does not destroy since he has a storage room

275: [Nov 23 2002] Shopkeepers and Objects (Thufir)
Perhaps Shopkeepers who deal with raw goods could have storage bins in the back room for their use. I have no clue how hard to make a shopkeeper use one, but I have seen huge amounts in seed and food shops.

276: [Dec 13 2002] Re: Objects (Teehmar)
One other little thing. Items that stack, like seeds and such, the
whole pile only counts as 1 object.

Teehmar

277: [Dec 13 2002] objects (Ramik)
And objects in bins don't count against the castle total, but the bin itself does...correct?
---Ramik

278: [Dec 13 2002] dog_fart (Shuvel)
what is the point of the spell dog_fart? its dumb, why would you need or want to know how to make a dog fart? i want some answers here, like who made that dumb spell up? thats it.

P.S. this isnt on the magic board because i cant post on there yet.

shuvel
*8

279: [Dec 13 2002] RE: Objects (Ogma)
Yes, objects in bins and tool cabinets and armor and weapons properly stowed/doffed
in an armoire or on a rack are effectively gone until you open the container or ready/don the stuff.

280: [Dec 13 2002] RE: dog_fart (Ogma)
You aren't going to get any answers being rude, demanding and insulting either.

281: [Dec 14 2002] Re: dog_fart (Dax)
If you don't like a spell, or think it is useless.....DON'T LEARN IT!
Simple as that! Like the old saying, if you don't like whats on
TV, TURN IT OFF!

282: [Dec 15 2002] Shuvel (Sgulg)
theres a reason you cant post on the magic board...to keep you from postings stupid questions like that
-sgulg

283: [Dec 16 2002] Re: dog_fart (Malice)
Believe it or not, dog fart has quite a few beneficial uses when applied properly. Regardless, it is a low level cantrip spell that is easy to learn and gain spell casting improves from when you are young. Why not have it? Seems a silly thing to get angry about.

Malice

284: [Dec 16 2002] DM Cultured Players (Daring)
I just have to say, dartmud players have fine taste in music, books and computer games.
I've gotten quite a few nice suggestions on these, and dartmud players are
invariably more accurate than any rewiews you can find online.
Daring

285: [Dec 18 2002] re: dog_fart (Quwe)
Like Malice says, it's a cantrip. If everything
had such an obvious and blatant use, it would be too
simple, don't you agree Shuvel?

Dartmud is complex, and there are many things to
experience in the game that make it fun.

If you come out guns blazing, thinking that you
are superior enough not to try to understand things
like everyone else has to, then I suggest a slice of
humble pie.

In your case, I'd suggest you play a little more
(like a few months) to get accustomed to the way
the mud works, as your restrictions on posting
suggest.

Yes, I know this is a reiteration of the help
files, but I do believe that it is important that
new players understand that players that have been
here longer, underwent the same obstacles and
asked themselves the same questions. Stressing
this with repetition seems to be the only solution
for those who don't take the help files to heart.

Be a scientist, newcomers, and figure things out
for yourself!

286: [Dec 18 2002] Amen (Drew)
There is nothing written that can teach you more than time can. Play a little with everything for awhile... and uses fall into place.

287: [Dec 19 2002] re: dog-fart (Shuvel)
it doesent matter anymore, ive given up hope of being a mage. now im planing on being a traveling tailor. I decided on this one day when i realize i am realy good at sewing. so you dont have to worry about me anymore, not that you ever did, so yeah.

shuvel

288: [Dec 20 2002] a argument (Sgulg)
it wouldnt matter if you had played for a couple of months, you still wouldnt understand this game
wouldnt matter if you played for a year even
hell ive been playing for 2 years and still dont understand it
-sgulg

289: [Dec 31 2002] An old friend. (Elmdor)
I was just wanting to find out if the player of Fara was still around. If so I would like to get in contact with you.

290: [Dec 31 2002] Feeling (Cricket)
A cramp in my stomach
the feeling of killing off a char that was a year in the making, and a another year of hoping for rescue, only to give up and start all over again
such a viscous cycle

291: [Dec 31 2002] Re:Feeling (Malice)
I think we all feel your pain.

292: [Jan 03 2003] Elmdor (Arizel)
Fara doesn't play anymore. I can get ahold of his player if you want though.

293: [Jan 03 2003] Re: Elmdor (Elmdor)
That would be very nice of you thanks.

294: [Jan 07 2003] Programs (Horan)
I hope im on the right board.
I just got a new computer and i cant run the free version on zmud anymore, so i was wondering, whisch other programs are as good as zmud andd free for download on the net? im looking for the same basic features and stuff as zmud
Thanks

295: [Jan 12 2003] Zmud (Spooky)
Pay the $25, or whatever it is.

296: [Feb 10 2003] colors (Moogle)
I am using zmud and i was trying to figure out how to color words and such. I was trying to do use the color "orange" but i can't figure out how to get zmud to show a specified word in orange. If anybody can help me out, that would be great.
- M.o.o.g.l.e

297: [Feb 10 2003] RE: Colours (Clepta)
#trigger <orange> <#cw orange> colours
replacing < with a left bracket "shift-[" and > with
a right bracket "shift-]"

298: [Feb 11 2003] Clarify (Moogle)
I guess I need to be more explaining. I am aware of how the color system works, you can use different color words (black, blue, green, etc.). As well as using the number system (i.e. 266 would be green underlined or 199 would be white text with red background, etc.) but even using both systems, I have not found a way to get the orange color to work. using Clepta's suggestion was what i assumed would work when I first tried it a few days ago, but alas, it does not. Does anybody else have any suggestions?
- Moogle

299: [Feb 11 2003] Orange (Arizel)
I've yet to see an orange on there, at least nothing that looks orange to me.
There's a bright yellow and there's an ugly brown one but nothing looks actually
ORANGE.

300: [Feb 11 2003] Orange (Maia)
I'm pretty sure the ugly brown is the closest thing to orange. At least, I think that's what is used for orange aura highlights in Dartmud.

301: [Feb 12 2003] orange (Kefka)
its a simple conversion to change "shit brown" to tangerine orange
however its not a simple conversion to fit 11 shades of red and 5 shades of grey into 16 tiny slots
why not try experimentation once and while to see what happens

302: [Mar 06 2003] Buddah (Dimeska)
Hey, anyone who was at The Evil Place with me and knows who I am, email me at Buddahcjcc@yahoo.com. I just wanna get in touch again. Haven't seen hide nor hair of you guys in at least 6 months.

303: [Apr 02 2003] deathtell story (Rahab)
Here's an amusing story about a desperate ghost. The incident
happened a while back, all the characters involved are dead,
and I am removing all traces of identifying features. It
illustrates a problem that I just described on the idea board,
namely, that if you die while unconscious, you don't receive
instructions on how to send a deathtell.

I was out investigating something. I knew something was going
on, but didn't bother to call in help. Suddenly everything
went black. When I woke up, I was floating above my body.
I realized I couldn't remember how to send a deathtell, and
I hadn't seen a message explaining it while I was unconscious.
So I started poring through the help files.

A couple minutes later, someone else arrived. He was an
acquaintance, not close, but friendly. I was immediately
suspicious that he was my assassin, but I started chatting
with him. We discussed how badly my body was damaged and
speculated on who might have killed me. Between every sentence
I spoke, I was frantically scanning the help pages. I needed
to warn people I trusted that this person may have killed me.
As we continued chatting, I became convinced that he had to
be the assassin, since he made no move to help get to the
healers. I kept stringing out the conversation while desperately
trying various possible commands to send a deathtell. I managed
to keep it up for over ten minutes! Finally I gave up. I said,
"Did you do this?". He replied, "No." Then he sighed, and said,
"Yes," and butchered me. I'm sure he knew all along that I
would get suspicious and he would have to kill me. He just
didn't want to admit it to himself.

While I didn't like dieing, the humor of the situation was
obvious from the beginning. I hope you think so too. And
to the player of the assassin--no hard feelings! I was in
the wrong place at the wrong time, and you had to do it.

Rahab

304: [Aug 16 2003] dartmud.dyndns.org (Flandor)
For the benefit of those who don't read Raven's web board:
I have started a new web site, http://dartmud.dyndns.org/. It is a wiki, meaning it is a collaborative web site that any and all can edit and maintain. Please use it responsibly.

Enjoy,
Flandor

305: [Aug 25 2003] Ex and examine in oocland (Flax)
Oddly, it seems to me that while the abbreviated form fails in here, the full version doesn't?

Flax

306: [Aug 30 2003] re: ex (Norad)
I can both ex and examine the board, so I would assume it was either temporary or fixed.
Sometimes things are "not allowed in this OOC environment"
that normally are, just as sometimes you get "What?" when playing IC.
--(player of) Norad

307: [Sep 04 2003] Vending machine for titles (Flax)
It seems to me it would be nice if the vending machine accepted money in both suns and royales?

Flax

308: [Sep 07 2003] Surely any currency? (Fug)
^

309: [Sep 20 2003] read 26 (Kurik)

310: [Oct 19 2003] Re: Ideas (Yoru)
Paper can already be folded and slipped under doors.
As for the pocket parts, you will note that no (mortal) clothing
actually has pockets. I recommend investing in a pack or satchel
instead.

-Y

311: [Oct 19 2003] RE: Ideas (Ogma)
Shredding and burning are decent ideas, I'll think about it. However,
parchment doesn't burn well...it's made from sheep skin after all.
It would stink to high heaven.

312: [Oct 20 2003] Ogma (Charm)
Hahaha ...stink

313: [Oct 30 2003] embroidery suggestions (Wilco)
Posted here because I can't post on the idea board yet.

Heart(single), rune(single), triangle, bull's head, interlocking rings,
rooster, sword, shield, spear, shamrock/clover, spade, diamond,
horseshoe, tower.

314: [Oct 30 2003] previus (Yuli)
Shield, sword, and tower are all taken by castles.

315: [Nov 05 2003] re: Previous (Quinn)
Taken? Swords and shields seem pretty generic.
I thought the castles had specific combinations of that stuff, not just one.
They sound like good generic designs if they're not really spoken for.

Maybe we could have elemental designs like waves and fire bordering.
Lightning too!

Quinn

316: [Dec 09 2003] Northeastern Mudmeet '04 (Yoru)
I plan on holding a Dartmud Mudmeet at my university's annual convention,
Genericon (#17 this year). The convention is focussed around gaming, anime and
role-playing, but it's become tradition for me to host a panel discussing
MUDs and other MMOGs during the convention weekend. We had a decent turn-out last
year and I believe some of those people even tried out our fair DM.
So, if you're within driving distance of the New York Capital region,
we'd be glad to see you at the convention. With any luck, certain other
creators might also be there, so you can punch us in the gut for nerfing BAI. ;)

Details here: http://genericon.union.rpi.edu/dartmud.php

- Yoru

317: [Dec 09 2003] Meeting (Yuli)
Haha, I would go but I dont think you'd want a 15 year-old hanging around.

-- Yuli the orc

318: [Dec 10 2003] Re: Meeting (Danor)
Or driving there ;)

319: [Dec 16 2003] Player Gathering in Colorado! March 12-14 (Boaz)
Alright everybody here is the most informative post you will get on the gathering, other then posts after this answering questions and stuff like that. This is more of an advertisement then a post about the meet. Athanasia and Myself are currently planning a player gathering in Colorado. The reasons Colorado was selected was because it is a centralized location of the US, it offers large cabins, for large amounts of people, we can be loud out in the wilderness, and hold the best party anybody has ever seen.
Hopefully most people will be able to arrive early on Friday so that we can have a full day to do stuff. We have settled on a cabin/vacation home an hour and fourty-five minutes to the west of Denver, also it's twelve minutes from the ski resort town Breckenridge, for those of you familiar with the area. The cabin is two stories with 3 bedrooms and 3 bathrooms as well as a huge wraparound Lazy-Boy couch. The cabin is large enough for all of the people to sleep comfortably, porvides, a hot tub, gourmet kitchen, large TV with VCR and satellite, a video, game, and book library, and all linens and towels provided. Right below here are a couple pictures of the cabin of choice.
The most important thing we'd like to stress is that this cabin requires that we reserve it 2-5 months in advance and that we pay half of the entire rent to hold our reservation. March is considered the peak skiing season so I'd like to reserve it ASAP. The cabin is $295 a night plus a $100-150 cleaning bill. So we're looking at about $740 total for the 2 nights. As the amount of people increases the amount we will need each of you to pay will be less and less. But we will need at least some of you to pay up front so we can keep the reservation. We're thinking if we can get 10 people total to commit to this then it will be like $75 per person for both nights. Food, and all sorts of drinks will be provided, and cooked by the host and hostess, so no need to worry about that. However a trip may be planned to eat at a restaurant sometime during the weekend. Snacks and party "favors" are appreciated if brought but not necessary. Plenty of cars will be available for trips outside the cabin, and to pick up and drop off people from bus stops and air ports. Just arrange a ride to the cabin with us.
Some other things to think about is that you should plan to bring a little extra money for other activities. We may plan a couple trips into the near by tourist trap towns. Maybe even a fun mining expedition, where Garion will RO us all as we try to dig up gold to not be able to turn to ingots because our metallurgy skill sucks. Also plenty of board games will be played along with plenty of party games *winks*. A D&D campaign, perhaps shadowrun, and magic: the gathering. Unfortunately there will be one thing missing, DartMUD as there will be no internet connection.
I hope this post was a little more informatative. If you are interested in attending, or have any questions please contact Athanasia at paintingoverdirtinaperfectworld@hotmail.com
or Atril at damiencalados@hotmail.com You can also visit http://www.duskshadow.com/dartmud/contact.html to fill out a registration form. Thanks for making this thing happen everybody, its really appreciated!
Atril & Athanasia!

320: [Jan 22 2004] (Re: British slang) You think Americans have (Jaraim)
a silly sense of slang?
Take a look at Australian slang

Do a Google Search for "australian slang dictionary" and read some of the
pages. They're quite bizarre :)

Among my personal favorites:

"to chuck a sickie" -- fake sick to get out of work
"as dry as a dead dingo's donger" -- duh.
"dinkum, fair dinkum" -- true, real, genuine
"grinning like a shot fox."
"kangaroos loose in the top paddock" -- stupid (He's got kangaroos loose in
the top paddock.)
"liquid laugh" -- vomit
"as dry as a nun's nasty" -- see dead dingo's donger
"ridgy-didge" -- original, genuine
"technicolor yawn" -- see liquid laugh
"white pointers" -- topless female sunbathers
"brown-eyed mullet" -- uh, I'll let you find that out on your own.
"bush oyster" -- ditto
"bushman's hanky" -- ditto

Enjoy!

- Player of Jaraim

321: [Jan 22 2004] Australian Slang eh... (Dwyvan)
Ok, firstly, reading that last post made me laugh... I am an Australian,
and that is the first time I haveheard many of those terms. I have lived
out in "woop woop" (another slang term for "out bush", which is also
slang... but eh...) and now I live in the city.

The only things I have heard are:

chucking a sickie... - now that is just normal talk for us...

ridgy-didge - only a total of 10 times in my life... 5 of them being on a
movie.

white pointers - again on a movie

err, i think that is it...

And by the way, to have kangaroos loose in the top paddock is not
stupid. It can actually be very dangerous, not only to the farmer/owner
but also to their cattle or sheep or whatever herd they have. Male
Kangaroos are known to be very aggressive. Having seen one attack
before, I can tell you it is not a pretty sight (but does make a funny story
afterwards... but I'll leave that for another time)

I hope you can understand, silly silly americans....

Hah... just read it again.... Hahaha

- - - Player of Dwyvan - - -

PS: Didn't mean anything by the silly americans line.... so don't get all uppitty

322: [Jan 24 2004] Strange enough... (Jaraim)
The dictionary I consulted seems to be created by Australians. Maybe it's
regional Australian slang... ???

- Player of Jaraim

323: [Jan 30 2004] hmmm... (Dwyvan)
I would suggest that the dictionary you consulted was made by
australians who had tourism aspects in mind or something else,
as my parents live in regional areas and well, still no-one
uses that slang

Player of Dwyvan

324: [Mar 12 2004] Abscence (Jaraim)
I will be (even more) inactive starting Tuesday, March 16th and continuing
through the 28th.

I'm taking a trip to Austria for those days. Don't think that I am dead or
anything because my player has not logged on in 13 days :)

If I ever get bored (which is unlikely, seeing as how I've never been to
Europe and there is so much to do...), you may see me pop on once or twice.

Just FYI for anyone who cares (I know you're out there, hehehe) :)

- Player of Jaraim

325: [Jun 28 2004] Mudmeet 2005 - Denver, CO (Ibigo)
I am only making this post to inform people, please check raven's dartmud board at... http://www.surfon.com/dartmud
I would like everybody that can, and wants to attend to attend. Thank you.
Atril - The Self-Appointed Mudmeet Coord.

326: [Jul 07 2004] TMS (Badahan)
I'm just wondering. Are we still supposed to care about voting for Dartmud
on TMS? Just before I had my leave of absence, it was a big thing for this
mud to be in the top 20. Now I notice that "help tms" puts us at "Off the Chart"
most of the time. Did we give up? Or what's the deal? Just curious.

327: [Jul 07 2004] TMS (Jiles)
I still vote twice each day, but our official policy has been to avoid
badgering players vote. For a while we were running notices once a month
or so to ensure that the majority of the players became aware of the list,
but now that you all are, we leave the decision of whether or not to vote
up to you.

On behalf of all of the creators I would like to thank the players who do
continue to vote, and I sincerely hope that we will see more votes in the
future.

Jiles

328: [Jul 08 2004] TMS (Danor)
personally, I forget to vote :P I'd rather be badgered.
-Player of Danor, triple aggy enlightenment

329: [Sep 16 2004] Something weird (Elyth)
www.virtual-bubblewrap.com

'nuff said.

330: [Nov 25 2004] Happy thanksgiving (Mormel)
nice job on the turkey raid, by the way, it was fun!

--Mormel.

331: [Sep 21 2005] Wow. (Ferox)
This board doesn't get used much...

332: [Sep 29 2005] Gone for awhile (Ferox)
Hery folks, to those who care I'm taking a break from DartMUD for awhile.
See you around in a few months.

-Ferox

333: [Dec 22 2005] Merry Christmas! (Lixen)
Wishing you all a Happy Christmas time.
Lixen

334: [Dec 30 2005] reboots... and missing items.. (Garion)
has anyone else notice items missing after reboots? In the last 2 reboots... (maybe 3 but I'm fairly certain its only been 2 since I noticed) I've noticed 2 fairly valuable items (this was in the first reboot) and now it appears a pet is missing... I've checked my logs... and the items were definately put away before the storm.... as for the pet.. I believe it may have been in a pack, but I havent been able to check my logs for that yet... I was just curious if anyone else has noticed a similiar problem? I know for a fact the first items were in a pack inside an armoire during reboot... the 2nd case I'll have to dig around to confirm.
Just curious... I've heard people talk about this problem in relation to packs and being loaded after reboots... I'm fairly certain a creator wont restore the items, which is why I didnt bring it up before now... but now I'm curious...
-Player of Garion

335: [Jan 01 2006] reboots (Rhyandra)
If you put a pet in a pack during a reboot, it doesn't always load
you can usualy ask desla to retrieve them though.
As for items, if you put a container item, inside a container item,
and then put that inside of a saving container, like an armoire.
Anything in the second container on down is lost. For example if
you put a scrollcase in a pack, and put the pack in an armoire
the scrollcase will come up empty after the reboot. Or if you put
a sack inside of a chest, and put the chest in the armoire. Anything
in the sack will come up missing after the reboot.
Hope that helps you a bit. It's something a lot of people have
made the mistake of doing.

-Player of Rhyandra

336: [Jan 01 2006] re: reboots (Garion)
I've left a scrollcase inside a pack forever and never had a problem... As for my case... one of the items was actually a non container item inside a pack inside the armoire... nothing unusual about that... but poof.

337: [Jan 03 2006] re: reboots (Kelvandor)
I also keep scrolls inside a scrollcase, inside a chest, inside an armoire, and the scrolls don't disappear. And I put packs filled with stuff, inside of chests, inside an armoire as well.

338: [Sep 20 2006] Roleplaying... (Chalk)
I just wanted to throw something out here.
I was talking to a player whose name I'll leave unmentioned.
This person I was talking to dissed another player's roleplaying Style. I'll leave the other person unnamed as well.

My point in bringing this up, is that everyone roleplays their character differently. As long as they aren't speaking in 1337, violating OOC vs. IC rules, or doing something that wouldn't happen realistically in the game, you don't need to complain to or about them.
People who do this come across as very rude people, to me personally, and they just need to chill. Just because someone doesn't RP exactly like you doesn't make them bad. But complaining about it makes you look like an elitist, or ignorant, depending on who you're criticizing.

Just my thoughts.
-Player of Chalk the mohnkee

339: [Sep 21 2006] Re: Roleplaying (Danor)
Or makes you look like the antagonist from "Return of the RP Nazis"

340: [Dec 14 2006] absece (Perrin)
Sorry all for my long absence. seems it will be a bit longer. to all who didn't get a chance to read my post on surfon. my son connor was born dec. 10. they found an abnormal lesion or something on his left temporal lobe. hes had 3 siezures. stopped breathing numerous times. and were still not sure whats going on. i will return oneday. but priorities first. I miss you all. even ogma...*waves*

341: [Dec 14 2006] Perrin (Chakie)
I am sure I say this for all people, fingers crossed and best wishes.
Definately know what you mean about priorities. All the best.
Chakie

342: [Dec 14 2006] Perrin (Katsumi)
Sorry to hear about your son. When I saw your post on ravens but couldn't read it, was thinking it would be good news. Hope things take a turn for the better.

-Katsumi

343: [Dec 14 2006] Perrin (Danor)
We'll be thinking of you, Perrin. Best Wishes.
--Player of Danor

344: [Dec 19 2006] Best Wishes (Feybol)
Like to add to the above posts
Good luck from Feybol

345: [Dec 21 2006] sad news (Sasuke)
I well I finally got me one of thought Girlfriend thingy's and well I will not longer be able to be on this game as much as I used to. My Friends and Family are shocked to hell and back that I have a girlfriend. They never thought in a billion years that I would get one since i am extremely shy around females. I cant believe it myself right now and still think I am dreaming. I just thought I would share this with everyone.

346: [Dec 21 2006] re: sad news (Desla)
They're shocked? Why on earth for?

347: [Dec 22 2006] RE:re: sad news (Sasuke)
They told me i would never get a girlfriend in a billion years.

348: [Dec 22 2006] Re:re:re sad news (Devet)
Try not to pop her, and leave her in the upright position when you're done =P
Then girlfriend thingies are a lot of maintenence.
-Devet

349: [Dec 22 2006] Re: sad news (Danor)
I'm shocked! I didn't think Sasuke would get a girlfriend thingy in a million years!

350: [Dec 22 2006] re:sad news (Urtuk)
what kind and encouraging parents you have

351: [Dec 28 2006] To Perrin... (Rhylla)
I am so sorry to hear things have been so difficult for you and your family. I hope your sons health improves soon and things get better and less stressful for you as well. I look forward to seeing you around again someday man!

Best Wishes,
Rhylla

352: [Dec 28 2006] Seriously? (Rhylla)
Poor Sasuke getting picked on and doesn't even realize it. :D I swear some of the most witty and sarcastic people in the world play/run DartMUD. But seriously, dude, we don't need to hear about your girlfriend thingy's and your romantic status. Hell I don't even know who you are ic but I know your ooc personal life already! *snickers*

Rhylla

353: [Dec 29 2006] Re: Seriously? (Danor)
Would I get smacked for pointing out that Sasuke is indeed Sasuke ICly?

I think I would, so i'll just stay quiet.
--Player of Danor

354: [Dec 31 2006] Re:re: Seriously? (Devet)
OMFG He is??? That just blew me away, along with his gf and parents too!
-Devet

355: [Dec 31 2006] me again. (Perrin)
Well they finally let him out of the hospital. though sadly enough. he is going to need brain surgery to repair the damage. and they can't do that till hes about 6 months old. still a mudaholic. though its in remission at the moment.
See everyone around.
and thanks for the encouraging words.
Perrin *mark*

356: [Dec 31 2006] Re: me again (Danor)
omg. bittersweet news... You have him back, but he still isn't out of the woods yet.
Best wishes.
--Player of Danor

357: [Jan 01 2007] Merry New Year! (Devet)

358: [Jan 19 2007] Me and stuff (Amaia)
Well, as everyone knows Eric's in the Army...things are a bit crazy for me right now. -Hopefully- we'll be moving to North Carolina in March...that's if he doesn't get deployed right out of school. So everyone cross your fingers. I'm trying to get set to live on an Army base...so my time is a bit not my own between that and volunteering at Sydney's school.

Perrin...I'm thinking of you. I can't imagine what it's like, though, I know how it felt when they told my brother that my neice had a twenty percent chance to live when she was born...she's pulled through and very healthy now. I pray good things happen for you.

Amaia's player

359: [Mar 03 2007] IRL Problems (Sasuke)
Thursday, March 01, 2007


Mother in Hospital
Current mood: depressed
Category: Blogging

Well where to begin........
Yesterday when I came home in the morning from working all night......
My mother was in bed in extreme pain.....Her feet were swollen to almost 3 times there normal size and she was complaining of a Charley horse in the calf of her right leg.......... I rushed her to the hospital thinking it was like last time that she needs to start taken water pills again........ But I was wrong VERY wrong..........

It took the doctors 9 hours to run all of the tests to find out what the actual cause of her problem and come to find out that a blood clot formed in her right leg.........

Today is day two of her being there and from what I have been told she will be there for a few more days......

I got the apartment to myself but it is very uncomfortable because I am not used to being alone. I am used to having someone around to talk to and to joke around with....


I hate to see my mother like this and the fact that she already has so many problems already with her health because of her disability......

I just wish there is something that I can do to help her but I am just so useless right now all I can do is wait and visit her when I can to bring her stuff there to the hospital like some snacks and books to read while she is there but I just wish there is more that I could do to help her get out there faster and go back to what she was doing before this problem happened..........

What really scares me is that my Aunt had something like this happened to her and she ended up having to have her leg amputated……

I just hope that this does not come down to that like with my aunt and she be less mobile and makes things harder for me with work so I can help pay the bills for the apartment to keep a roof over both our heads….

Friday, March 02, 2007


Mother in Hospital Part 2
Current mood: worried

Today we got the test results of what they did yesterday and they found blood clots now in her lungs. They say the treatment for her clots in her legs should dissolve the ones in her lungs.

The longer she is in the hospital the more worried I am getting........

I just hope they don't find anything else wrong and that she can come back home sooner and fully recover Mom is now bed ridden; they are not allowing her to get out of bed for any reason what so ever. If she has to go she has to use the bed pan and get bathed while in bed so to not cause the clots to dislodges and go to her heart or brain.

On top of that someone I was dating for a while contacted me stating that she might be pregnant and wants an abortion because she feels she is not ready for motherhood and thinks I am not responsible enough to take care of a child. She does not want any of our families to know about it and wants to have it done in secrecy..... I on the other hand don't want her to have an abortion because I feel that it is a crime to take a like before it has a chance.....

I just thought to let everyone know what is going on as to why I am not around anymore almost all the time that on top of working long hours at work to try and get by......

Player of Sasuke

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